Search Issue Tracker
Editor crashes on BufferMetal::IsBusy after opening a Scene
How to reproduce: 1. Open the attached project "GameViewCrash.zip" 2. Open "Rabbit PA Base Demo" Scene 3. Open Game view Reproducib... Read more
[Serialization] Different serialization layout error thrown at runtime w...
How to reproduce: 1. Open the attached Unity project ("1358602_2021.2.0b9_repro.zip") 2. Build And Run 3. When the app finishes load... Read more
"This Mesh Collider is attached to GameObject but doesn't have Read/Writ...
Reproduction steps: 1. Open the user's attached "MeshTest.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Obs... Read more
[Android] [URP] Lens Flare vertical position in Android Builds is incons...
Reproduction steps: 1. Open the project "BugReportLensFlares" 2. Enter Play Mode, and notice how the Lens Flare position is aligned ... Read more
The "Plastic SCM" logo is not visible and it's not aligned with the "Man...
How to reproduce: 1. Open project "Probuilder Bug.zip" 2. Open the "New Scene" Scene (Assets > Scenes > New Scene) 3. Observe the "P... Read more
Unity does not use dedicated graphics card when graphics API is set to M...
Reproduction steps: 1. Open the attached project "Karting.zip" 2. Open the "Karting/Scenes/MainScene" Scene 3. Open "Unity > Prefere... Read more
'ArgumentException: Value must be a Com object' when calling 'System.Run...
How to reproduce: 1. Open the user's attached project "com-bug.zip" 2. Enter the Play Mode 3. Open any file with the file picker Ex... Read more
Optimize Mesh Data setting can make UV data corrupted in the player
How to reproduce: 1. Open user attached project "TEST 2.zip" 2. In the menu bar, click on File>Build And Run 3. When the application... Read more
[iOS] View becomes stretched when a native alert is active and device is...
How to reproduce: 1. Open the attached project ("1404433_repro.zip") 2. Build the Xcode project ("Context Screen Sample" Scene) 3. A... Read more
NGUI components get Transforms changed to RectTransforms after upgrading...
How to reproduce it: 1. Open the project "case_1346253.zip" from Google Drive link 2. Load Assets > "Scenes" > "MGUI_Issue" Scene 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
- ScalableBufferManager does not work correctly when MSAA and RenderGraph Compatability are enabled
- Sprite artefacts appear when Sprite Packer is enabled
- Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undeclared variable to the results parameter for GameObject.FindGameObjectsWithTag