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[M1] Build fails when the project's name contains Mac terminal's command...
Reproduction steps: # Open the attached “My $(echo injected) project.zip” project # Uncheck the Development Build option in the ... Read more
DrawMeshInstancedProcedural error and a lot of other Shader errors when ...
Reproduction steps: # Open the attached “My project (1).zip“ project # Observe the Console window Expected result: No errors ... Read more
ObjectDisposedException is thrown when resizing an array drawn in a cust...
Reproduction steps: 1. Open the “My project“ project 2. Select the “another-behaviour“ GameObject 3. Set the “Behaviours” array s... Read more
Package Manager doesn't show packages under the "Custom" tab when the pa...
Reproduction steps: 1. Open the attached project “PackagesIssue” 2. Open Window → Package Manager Expected result: The local packag... Read more
Some of the UI Toolkit Debugger properties scale incorrectly when resizi...
How to reproduce: 1. Open the attached user project 2. Open the UI Toolkit Debugger window (Window>UI Toolkit>Debugger) 3. Select... Read more
Usage Hints Dynamic Color shows incorrect colors when project is in Line...
How to reproduce: 1. Open the attached user project 2. Open the Scene “scene“ (Assets) 3. Enter Play Mode and select the “Buttons... Read more
Handle of a slider is misaligned when using “UsageHints.DynamicTransform...
How to reproduce: 1. Open the user’s attached “DevProject.zip” project 2. Go to the Build Setting and select “iOS” or ”Android” pl... Read more
textField.value can't be changed when touch screen keyboard is open
How to reproduce: 1. Open the attached “IN-20496_project.zip” project 2. Build and Run the “SampleScene“ Scene for Android 3. In ... Read more
‘[…] doesn't have a texture property '_MainTex’’ error when using Gizmo...
Steps to reproduce: 1. Open the attached project "TestingProject.zip" and "SampleScene.unity" Scene 2. Make sure the Scene view is... Read more
"undefined symbol: WebView_loadHtml (referenced by top-level compiled C/...
How to reproduce: 1. Open the attached project “Main Metabloqs ProjectFiles.zip” 2. Build the project for WebGL Expected result... Read more
All about bugs
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