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313
votes
Active

Unity throws out Fatal Error: Callback registration failed kMaxCallback

Editor - Other

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Jan 23, 2017

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Version: 5.6.0b5

Unity throws out Fatal Error: "Callback registration failed kMaxCallback" after working with the project for 30 minutes or more. It ... Read more

13
votes
Active

Dynamically loading Timeline from AssetBundle causes "Assertion failed o...

Asset Bundles

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Mar 09, 2018

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Version: 2017.2.0f3

Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Observe the "Assertion failed on expression: 'pred(*previous,... Read more

25
votes
Active

Blendshapes do not update normal directions

Graphics - General

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Oct 16, 2017

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Version: 5.6.1f1

Imported normals/tangents in meshes with blendshapes do not update when the mesh is blended, resulting in bent normal directions. If... Read more

18
votes
Active

[iOS] Spinning wheel appears and application crashes on a device if exte...

iOS

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Sep 10, 2017

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Version: 2017.1.0p4

To reproduce: 1. Open project attached by the user 2. Make sure "starter" scene is included in the build settings and build it for i... Read more

19
votes
Active

Editor performance degradation when working with big Tilemap

2D

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Nov 07, 2017

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Version: 2017.3.0b2

How to reproduce: 1. Open the "Project.zip" project 2. Open the "MainScene" scene 3. Try painting some tiles into the tilemap Actua... Read more

15
votes
Active

Building with VRWorks fails with a shader error in UnityCG

VR

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Oct 25, 2017

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Version: 2017.2.0f3

Steps to reproduce: 1. Download and open the project on a 9xx+ Nvidia card 2. Try to build for standalone Expected: build succeeds ... Read more

17
votes
Active

"TextGenerator().GetPreferredWidth/Height" ignores "TextGenerationSettings"

Graphics - General

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Oct 14, 2017

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Version: 2017.2.0f3

Reproduction steps: 1. Open "TestProject.zip" project 2. Open "textgeneration" scene 3. Enter Play mode 4. Look at the Console outp... Read more

20
votes
Active

Unloading an AssetBundle that contains a material causes a call to FindO...

Graphics - General

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Jul 27, 2017

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Version: 5.6.2p1

Steps to reproduce: 1. Open attached project 2. Open "Main" scene 3. Open profiler and select CPU usage section 4. Click "L" button ... Read more

21
votes
Active

[Windows] Editor uses OS locale settings (i.e. commas instead of dots in...

Editor - Other

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Jul 13, 2017

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Version: 2017.1.0f3

Setting the Project to use the new Experimental .NET 4.6 support apparently results in the Editor using the OS's Locale for formatti... Read more

15
votes
Active

High CPU usage and slow editor performance while the Profiler with Deep ...

Profiling

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Oct 13, 2017

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Version: 2017.2.0f3

Steps to reproduce: 1. Open the user's submitted project 2. Open scene "DebugScene" under Assets/__Test 3. Open the Profiler with en... Read more

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