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15
votes
Active

Invisible wall is created when a certain combination of Nav Mesh Box Obs...

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Jun 01, 2022

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Version/s: 2021.2.17f1, 2022.1.0b14, 2022.2.0a9

How to reproduce: 1. Open the user's attached project "NavMeshWall2021.zip" 2. Open the "NavMeshBugCase2" Scene 3. Press Play 4. Pre... Read more

14
votes
Active

[URP] Reflection Probe is black after baking when using the Blit Rendere...

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Jun 01, 2022

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Version/s: 2019.4.32f1, 2020.3.23f1, 2021.2.3f1, 2022.1.0a15

Reproduction steps: 1. Open the 'ReflectionProbeTest' project 2. Open the SampleScene 3. Add a new Reflection Probe into the Scene 4... Read more

16
votes
Active

[WebGL] Multiple Audio Clips not playing in the same Timeline when it's ...

Web Platform

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Apr 04, 2022

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Version/s: 2021.2.17f1, 2022.2

Reproduction steps: 1. Open the attached project 2. Build and Run the project 3. Click the button "Start" 4. Listen to the audio Ex... Read more

32
votes
Active

[WebGL][Chrome] "The message header is corrupted and for security reason...

Web Platform

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Dec 15, 2021

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Version/s: 2021.3, 2022.1, 2022.2, 2022.2.0a1

How to reproduce: 1. Open the attached project 2. Open Test Runner window 3. Run Playmode tests on WebGL Expected result: No issues... Read more

12
votes
Active

Crash with demangling_unexpected_handler() when rapidly modifying serial...

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Jun 03, 2022

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Version/s: 2020.3.35f1, 2020.3.36f1

Reproduction steps: 1. Open the user's attached project 2. Select "Assets/DooberCanvas" 3. In the Inspector, select any of the pr... Read more

20
votes
Active

[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...

Web Platform

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Nov 02, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the project from the GitHub repository provided by the user 2. Switch Platform to WebGL in Build Setting... Read more

22
votes
Active

[XR][HDRP] Planar Reflection Probe's reflection is misaligned for both e...

HD RP

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Aug 14, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b7, 2022.1

Reproduction steps: 1. Open the user's attached "hdrpportalvr-main.zip" project 2. Load the "PlanarReflectionProbBug" scene 3. Enter... Read more

11
votes
Active

Fixed-size Buffer values in debuggers are incorrect

Package: Visual Studio

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Jan 13, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Fixed-size Buffer elements in the Visual Studio and Rider attached Unity debuggers are incorrect, except for the first Buffer value ... Read more

40
votes
Active

Calculate Asset Dependency List is very slow during Addressables build w...

Package: Scriptable BuildPipeline

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Feb 10, 2021

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Version/s: 2018.4.28f1, 2019.4.3f1, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Select Window/Analysis/Profiler and enable Deep Profile 3. Set Profiler m... Read more

11
votes
Active

m_IndirectSpecularColor changes when another URP scene is reserialized

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Jun 01, 2022

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Version/s: 2019.4.36f1, 2020.3.32f1, 2021.2.17f1, 2022.1.0b14, 2022.2.0a10

Reproduction steps: 1. Open the project "1398073_IndirectColor" 2. Open Assets/Scenes/SampleScene.unity in a text editor 3. Check "m... Read more

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