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[iOS] Simulated Rigidbodies gets random impulses when using 2D Physics
How to reproduce: 1. Open the “unity-2022-physics2d-issue.zip” project 2. Remove the “Analytics” package, then Build And Run the p... Read more
[WebGL] A looping audio sounds different on WebGL than in the editor/nat...
Reproduction steps: 1. Open the attached project 2. Run project in editor play mode and listen to audio loop. 3. Build and Run th... Read more
Coverage.GetStatsFor API shows 0 hits for generic methods
Steps to reproduce: # Open attached project # Enable Code Coverage by pressing Test/Toggle # Open Test Runner and run all edit... Read more
Oculus Quest 2 build does not work when built with Vulkan
Reproduction steps: 1. Open the user’s attached project 2. Go to Player Settings > Player > Android > Other Settings > Graphics A... Read more
[Quest] Application.quitting does not get triggered on Oculus devices
Reproduction steps: 1. Open the user’s attached project 2. Build and Run using Android build platform 3. Observe the results via ... Read more
"Objects are trying to be loaded during a domain backup" error is not in...
Reproduction steps: # Open the user attached project # Open the “SampleScene” scene # Select the “Bar Data” contained in Assets... Read more
The joint.angle value changes when the parent changes rotation
To reproduce: 1) Open attached project and scene in it 2) Play it 3) Select "TwoProblems" 4) In scene view, start rotating it by y a... Read more
Shader compiler crash when compiling compute shaders in -nographics mode
How to reproduce: 1. Open the user attached project 2. Open the project destination folder 3. In the BuildNoGraphics.bat add the Ed... Read more
Fixed-size Buffer values in debuggers are incorrect
Fixed-size Buffer elements in the Visual Studio and Rider attached Unity debuggers are incorrect, except for the first Buffer value ... Read more
[WebGL] Multiple Audio Clips not playing in the same Timeline when it's ...
Reproduction steps: 1. Open the attached project 2. Build and Run the project 3. Click the button "Start" 4. Listen to the audio Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- NullReferenceException error thrown when changing Scenes in Play Mode
- Crash on "'anonymous namespace'::ConvertFBXShapes" when importing an FBX file
- Crash on Transform::RemoveFromParent when Object.DestroyImmediate() is called on Transform
- [Linux] Player consumes more CPU resources when it is running in the background
- Save process is triggered every time when prefab property values are changed by dragging