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Project hangs when QualitySettings.vSyncCount is set to 0 after invoking...
How to reproduce: 1. Open the user's attached "MinRepro" project 2. Enter the Play Mode in the "TestScene" Scene Expected result: T... Read more
Unwanted line reordering in the ProjectSettings.asset file when ticking ...
Steps to reproduce: 1. Make a copy of the ProjectSettings.asset file located in the ProjectSettings folder of the attached project 2... Read more
[Linux] Ghost assets are left in the scene while drag and dropping prefa...
How to reproduce: 1. Create new project 2. Add new Cube to the Hierarchy 3. Make Cube a prefab by dragging it from Hierarchy to P... Read more
[Linux] Scene view is stuck in Flythrough mode when right mouse button h...
How to reproduce: 1. Create a new empty project 2. Right-click into the Scene view Expected result: the mouse cursor changes from +... Read more
[Linux] Dragging script to Inspector doesn't trigger the blue indicator ...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a script or use an existing one 3. Select a GO in the ... Read more
[HDRP] Depth Fail operation is not executed when Write Depth is enabled
How to reproduce: 1. Open the user's attached "BugReproStencil2" project 2. Open the "EnableStencil" Scene 3. Select "StencilFull... Read more
Enabling Batch Render Group API has negative impact on performance in XR...
Reproduction steps: 1. Open the user's attached project 2. Enter Play mode 3. Open Stats in the Game view and observe FPS 4. Disable... Read more
Screen.SetResolution with ExclusiveFullScreen and lower than half the na...
Reproduced on 2019.4.32f1, 2020.3.29f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a13. Read more
[Windows] The returned screen refresh rate is rounded down when calling ...
How to reproduce: 1. In Windows, set the display refresh rate to 59,940 Hz (or any other non-integer value) (Right-click on the Desk... Read more
"NullReferenceException" error is thrown when entering the Play Mode wit...
How to reproduce: 1. Create a new Unity project 2. In the Scene add "Canvas" (GameObject->UI->Canvas) 3. Open the Inspector (Window-... Read more
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