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Third Party Issue
Won't Fix in 2023.1.X
Third Party Issue in 2022.1.X
Votes
2
Found in
2020.3.34f1
2021.3.2f1
2022.1.0f1
Issue ID
UUM-1653
Regression
No
Project hangs when QualitySettings.vSyncCount is set to 0 after invoking Screen.SetResolution method in a coroutine
How to reproduce:
1. Open the user's attached "MinRepro" project
2. Enter the Play Mode in the "TestScene" Scene
Expected result: The cube in the Scene is spinning without any interruption
Actual result: After a few seconds after entering the Play Mode, the project freezes for a few seconds
Reproducible with: 2020.3.34f1, 2021.3.2f1, 2022.1.0f1
Couldn't test with: 2019.4.39f1 (downgrading errors are thrown), 2022.2.0a13 (project crashes at entering the Play Mode)
Reproduced on: MacOS 12.3 (Intel)
Note: Not able to reproduce with builds
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Resolution Note:
Issue is caused by the Cyriaca package, not the Unity Editor. Specifically, the GetInitEnumerator() function which is defined by the package causes a short hang in the editor regardless of whether there are any calls to SetResolution or Vsync settings.
Resolution Note (2023.1.X):
Issue is caused by the Cyriaca package, not the Unity Editor. Specifically, the GetInitEnumerator() function which is defined by the package causes a short hang in the editor regardless of whether there are any calls to SetResolution or Vsync settings.
Resolution Note (2022.1.X):
Issue is caused by the Cyriaca package, not the Unity Editor. Specifically, the GetInitEnumerator() function which is defined by the package causes a short hang in the editor regardless of whether there are any calls to SetResolution or Vsync settings.