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0
votes
Fixed

"<...> had become dangling during an undo operation" warning when undoin...

Scene Management

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Oct 11, 2021

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Version/s: 2021.2, 2021.2.0a9, 2021.2.0b16, 2022.1

Reproduction steps: 1. Open attached project "DanglingWarning.zip" and scene "SampleScene" 2. In Hierarchy window, select "Cube" Pre... Read more

0
votes
Fixed

Context menu does not pop up when right-clicking Particle System Rendere...

Visual Effects - Legacy

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Oct 11, 2021

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Version/s: 2020.3.12f1, 2021.1.9f1, 2021.2.0a18, 2021.2.0b15, 2022.1

How to reproduce: 1. Open the attached project (ParticleRendererTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy windo... Read more

3
votes
Duplicate

WebGL Build fails when Debug Symbols are selected as External

Web Platform

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Oct 11, 2021

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Version/s: 2021.2.0b1, 2021.2.0b13, 2022.1

How to reproduce: 1. Open user-submitted project 2. Navigate to File -> Build Settings 3. Change Build Platform to WebGL 4. Press A... Read more

0
votes
Fixed

"'_MainTex': Dimensions must match" error if assigning 2D texture to 2D ...

Texture

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Oct 11, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a10

How to reproduce: 1. Open project "My project (5).zip" 2. Create a Custom Render Texture (Assets>Create>Custom Render Texture) 3. Se... Read more

0
votes
Duplicate

Scene is coloured in Magneta when opening a Player that was built twice

Shader System

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Oct 11, 2021

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Version/s: 2020.3.19f1, 2021.1.22f1, 2021.1.23f1, 2021.2.0b13, 2022.1.0a7

Steps to reproduce: 1. Open the attached project "CoreIssue.zip" 2. Run the build.bat 3. Delete the built Project in CoreIssue/Build... Read more

0
votes
Third Party Issue

Editor gets stuck on Reloading Script Assemblies after modifying a scrip...

Mono

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Oct 10, 2021

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Add a system's Environment Variable "GOOGLE_APPLICATION_CREDENTIALS" 2. Set the value to the path to a file f... Read more

0
votes
Duplicate

Error is thrown when redoing SerializeReference Array change

Serialization

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Oct 10, 2021

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Version/s: 2021.2, 2021.2.0b15, 2022.1

Reproduction steps: 1. Open project "BugReport" and open "Scene" 2. Click on "GameObject" in the Hierarchy 3. In the Script Componen... Read more

0
votes
Fixed

Using GUILayout.Window() leads to memory leak

IMGUI

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Oct 09, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the users’ attached “Test2020.zip” project 2. Open Test > Window Test window 3. In the opened window click... Read more

0
votes
Fixed

NullReferenceException is thrown in Play mode when GO Properties window ...

Inspector Framework

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Oct 09, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project ("1371833_22.1.0a16.zip") 2. Open "SampleScene" 3. Right-click Canvas in the Hierar... Read more

0
votes
Duplicate

[Performance][Oculus] GPU utilization is higher by ~20% and frame time i...

Oculus

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Oct 08, 2021

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Version/s: 2020.3, 2020.3.7f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached user's project "CactusShaderOptimizations_2020.zip" 2. Make sure that Graphics API is set t... Read more

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