Search Issue Tracker

6
votes
Not Reproducible

DLLs not running when in Player

Scripting

-

Jun 30, 2021

-

Version/s: 2019.4, 2019.4.20f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "MVC.zip" 2. Install "Multiversal Vehicle Controller" (follow the instructions in htt... Read more

1
votes
Duplicate

Higher memory usage when hiding Player window using ShowWindow

Graphics Device Features

-

Jun 18, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "memory-leak-test.zip" 2. Build And Run 3. Press the space bar Expected result: Memo... Read more

2
votes
Fixed

[Metal] Tessellation shader is either invisible or not shaded properly, ...

Mobile Graphics

-

Jul 06, 2021

-

Version/s: 2021.2, 2021.2.0b2, 2022.1

Reproduction steps: 1. Open the project that the customer attached in "TessellationMetalIssue-2021.2.zip" 2. Enter Play Mode in Samp... Read more

5
votes
Duplicate

New Input System does not work when the project is built for WebGL

WebGL

-

Jul 01, 2021

-

Version/s: 2021.2, 2021.2.0b1, 2022.1

How to reproduce: 1. Open the attached '1347300.zip' project 2. Build the project for WebGL 3. Try to click on any of the menu butto... Read more

0
votes
Active

Memory Profiler and Xcode's Frame Debugger report different size of a "R...

-

Mar 25, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open project "render-texture-memory-test.zip" 2. Go to the Build Settings choose iOS, select Development Build ... Read more

0
votes
Fixed

Pass.CompileVariant allows impossible combinations of parameters like Me...

Shader System

-

Jul 08, 2021

-

Version/s: 2021.2, 2022.1

STR: see case 1348862 Read more

5
votes
Duplicate

Player lighting not generated when building the project using command line

Shadows/Lights

-

Mar 08, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.28f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Create a new project 2. Add a GameObject to the scene (e.g. Cube) 3. Go to File > Build Settings and press Add ... Read more

0
votes
By Design

[iOS] GetLastRespondedNotification is not null after opening the app fro...

Mobile

-

Jul 08, 2021

-

Version/s: 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2, 2022.1

Steps to reproduce: 1. Open the attached project ("NotificationAgain.zip") 2. Build and launch the project on a simulator 3. Put the... Read more

0
votes
By Design

"unity_WorldToObject" is not the inverse of "unity_ObjectToWorld" when a...

Hybrid Renderer

-

Jun 24, 2021

-

Version/s: 2018.4, 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project "MatrixBug.zip" 2. Load the Scene "MatrixBug" 3. In the Hierarchy select the "... Read more

0
votes
Fixed

[UaaL][Metal] Graphic resources allocated in the scene are not released ...

Metal

-

Jul 07, 2021

-

Version/s: 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2, 2022.1

Steps to reproduce: 1. Open the project provided in the Google Drive link 2. Open 'both.xcworkspace' in Xcode which includes both Un... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.