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0
votes
Fixed

Profiler help button redirects to wrong stream documentation page

Profiling

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Feb 11, 2022

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Version/s: 2019.4, 2021.2, 2021.2.0a1, 2022.1

How to reproduce: 1. Create a new project 2. Open profiler 3. Click on question mark button Expected result: Help button redirects ... Read more

1
votes
Fixed

ArticulationBody index hierarchy is incorrect when using GetDriveForces ...

Physics

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Jan 22, 2022

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Version/s: 2022.1, 2022.1.0b3, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. In the Hierarchy ... Read more

0
votes
Fixed

[HDRP] Shader Graph generated code includes unused Interpolators when us...

HD RP

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Mar 02, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.11f1, 2022.1, 2022.2

How to reproduce: 1. Open the user-submitted project 2. In the Project window, select the Asset "FabricShaderGraph" (Assets/FabricSh... Read more

0
votes
Fixed

New profiler module can be created without the title when user adds a sp...

Profiling

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Feb 24, 2022

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Version/s: 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a6

To reproduce: 1. Open an Editor; 2. Go to Window -> Analysis -> Profiler; 3. Click on a dropdown next to “Profiler Modules”; 4. Cli... Read more

0
votes
Active

Cloud Diagnostics GUI is broken when using a custom scaling value of 175...

--

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Jun 16, 2022

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Version/s: 2021.2.19f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2022.2.2f1

Reproduction steps: 1. Open a new or an existing project 2. Go to Window > General > Services 3. In the new window, go to Cloud D... Read more

1
votes
By Design

DrawMeshInstancedIndirect renders incorrectly on some devices

GLES

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Feb 25, 2022

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Version/s: 2019.4, 2019.4.33f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open project "Unity-DrawMeshInstancedIndirect-master" 2. Open Scenes/SampleScene 3. Build and Run Expected r... Read more

0
votes
Fixed

Crash on delete_object_internal_step1 when using Graphics.RenderMesh to ...

Graphics Device Features

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Feb 19, 2022

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Version/s: 2021.2, 2021.2.8f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project from "crashSprite.zip" 2. Open Scene "Main" 3. Enter and Exit Play Mode (do this coup... Read more

0
votes
Fixed

[DirectX11] [URP] Incorrect render result in Play Mode when Graphics API...

DirectX11

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Jan 27, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "ConstantBufferUpdateIssue.zip" 2. Go to Player Settings and set the Graphics API t... Read more

1
votes
Duplicate

URP Decal Material moves out of bounds when changing the Render Scale va...

URP Features

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Feb 22, 2022

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Version/s: 2021.2, 2021.2.12f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "DecalResolutionScale.zip" 2. Open "SampleScene" Scene 3. Open the Game view 4. Selec... Read more

0
votes
Fixed

Object Picker field get repainted but doesn't change place when called f...

Project Browser

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Feb 28, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a7

Steps to reproduce: 1. Open a new or existing project 2. Create a Cube GO in the scene and select it so the components are visible i... Read more

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