Search Issue Tracker

18
votes
Active

"RuntimeError: Out of bounds memory access" error appears when running W...

Web Platform

-

Feb 17, 2022

-

Version/s: 2021.2, 2022.1, 2022.1.0b8, 2022.2

Reproduction steps: 1. Open the attached "1403906.zip" project 2. Build and Run the project in the Safari browser 3. Observe the gam... Read more

11
votes
Won't Fix

[Android] Using Release configuration of minification with target API le...

--

-

Jul 12, 2022

-

Version/s: 2021.3.3f1, 2022.1.5f1, 2023.2.0a1

To reproduce: 1. Open any project and switch to Android platform 2. In Player Settings > Publishing Settings > Minify, tick Releas... Read more

11
votes
Won't Fix

[iOS] Freeze when compiling shaders

--

-

Aug 12, 2022

-

Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6

How to reproduce: 1. Download and open the attached "AUPFreeze2.zip" project 2. Build and deploy the project to iOS 3. Observe ... Read more

12
votes
Won't Fix

Identical Asset bundles differ bitwise when building Addressable content

--

-

Aug 24, 2021

-

Version/s: 2020.3.17f1, 2021.1.17f1, 2021.2.0b9, 2022.1.0a5, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open the user's attached project 2. Open Scenes/SampleScene 3. Go to Window -> Asset Management -> Addressables... Read more

11
votes
Fixed

AudioClip Length is twice the size when by using UnityWebRequestMultimed...

--

-

May 31, 2022

-

Version/s: 2021.3.3f1, 2022.1.1f1, 2022.2.0a13

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect the Console Window... Read more

16
votes
Postponed

[NavMeshSurface] Trees placed on Terrain are not taken into account when...

AI Navigation

-

Jun 13, 2016

-

Version/s: 5.5.0a1, 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project (TreeTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, double-cl... Read more

0
votes
By Design

"SpriteAtlas.GetSprite" causes an increase in memory usage when called t...

--

-

Jan 19, 2023

-

Version/s: 2021.3.16f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0a24

Reproduction steps: # Open the user’s attached project “MemLeak_Project“ # Open “Assets/Scenes/SampleScene.unity“ Scene # Enter the... Read more

0
votes
Active

Cloud Diagnostics GUI is broken when using a custom scaling value of 175...

--

-

Jun 16, 2022

-

Version/s: 2021.2.19f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2022.2.2f1, 7000.0.0a1

Reproduction steps: 1. Open a new or an existing project 2. Go to Window > General > Services 3. In the new window, go to Cloud D... Read more

0
votes
Active

Wrong grass shader when creating TerrainData at runtime in a build

--

-

Jan 24, 2023

-

Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2022.3.0f1, 2023.1.0a17, 2023.2.0a1, 2023.3.0a1, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open the attached project “Test Dynamic Grass.zip“ 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3.... Read more

0
votes
Won't Fix

Allocation of 16 bytes messages are spammed when adding a script to the ...

--

-

Jan 13, 2023

-

Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

How to reproduce: 1. Open the user-attached project 2. Open the “FE” scene 3. Enter the Play Mode 4. Observe the Console Expected ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.