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17
votes
Active

"RuntimeError: Out of bounds memory access" error appears when running W...

Web Platform

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Feb 17, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b8, 2022.2

Reproduction steps: 1. Open the attached "1403906.zip" project 2. Build and Run the project in the Safari browser 3. Observe the gam... Read more

11
votes
Won't Fix

[Android] Using Release configuration of minification with target API le...

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Jul 12, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2023.2.0a1

To reproduce: 1. Open any project and switch to Android platform 2. In Player Settings > Publishing Settings > Minify, tick Releas... Read more

11
votes
Won't Fix

[iOS] Freeze when compiling shaders

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Aug 12, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6

How to reproduce: 1. Download and open the attached "AUPFreeze2.zip" project 2. Build and deploy the project to iOS 3. Observe ... Read more

12
votes
Won't Fix

Identical Asset bundles differ bitwise when building Addressable content

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Aug 24, 2021

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Version/s: 2020.3.17f1, 2021.1.17f1, 2021.2.0b9, 2022.1.0a5, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open the user's attached project 2. Open Scenes/SampleScene 3. Go to Window -> Asset Management -> Addressables... Read more

11
votes
Fixed

AudioClip Length is twice the size when by using UnityWebRequestMultimed...

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May 31, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1, 2022.2.0a13

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect the Console Window... Read more

12
votes
Postponed

[NavMeshSurface] Trees placed on Terrain are not taken into account when...

AI Navigation

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Jun 13, 2016

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Version/s: 5.5.0a1, 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project (TreeTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, double-cl... Read more

2
votes
Active

[Android] Application crashes after continuously loading and activating ...

Shader System

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Feb 22, 2022

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Version/s: 2020.3, 2021.2, 2021.2.11f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project "wavexr-crash-test.zip" 2. Make sure that Development Build is enabled 3. Bu... Read more

5
votes
Duplicate

Player lighting not generated when building the project using command line

Shadows/Lights

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Mar 08, 2022

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Version/s: 2019.4, 2020.3, 2020.3.28f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Create a new project 2. Add a GameObject to the scene (e.g. Cube) 3. Go to File > Build Settings and press Add ... Read more

0
votes
Active

Cloud Diagnostics GUI is broken when using a custom scaling value of 175...

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Jun 16, 2022

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Version/s: 2021.2.19f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2022.2.2f1

Reproduction steps: 1. Open a new or an existing project 2. Go to Window > General > Services 3. In the new window, go to Cloud D... Read more

8
votes
Duplicate

Serialized items in a list overlap each other when adding new items in I...

IMGUI

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Mar 22, 2022

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Version/s: 2022.1.0b12

Reproduction steps: 1. Open the attached 'Test Ground' project 2. Observe the 'Assets/New Overlap List.asset' in the Inspector 3. Ad... Read more

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