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Profiler shows wrong call stack information when profiling a player that...
Reproduction steps: 1. Open the attached project “ProfilerBug” 2. Open the Visual Studio Solution “Project location/Build/profiler... Read more
[Windows] Seams between meshes when anti-aliasing is enabled
Reproduction steps: 1. Open the “AASeams“ project 2. Open the “Main“ scene 3. Observe the Game view Expected result: No unusua... Read more
[Scene Templates] Script gizmos are added as dependencies and are cloned...
Reproduction steps: 1. Open the user's attached project 2. Open File > New Scene 3. Select "SampleScene" and press Create Expected ... Read more
NullReferenceException and ArgumentException errors are thrown after ent...
Reproduction steps: 1. Open the attached “TransitionBug.zip“ project 2. Open “SampleScene” scene 3. Enter Play mode 4. Exit Play... Read more
Error "IndexOutOfRangeException" is thrown and tangents are not generate...
How to reproduce: 1. Open the attached project "1422747.zip" 2. Press File -> Build Settings 3. Check "Development Build" check box ... Read more
Editor hangs for several seconds when changing Static flags
Reproduction steps: 1. Open the attached project “FreezeIssue” 2. Open the “Assets/NavisworkScene” Scene 3. In the Hierarchy wind... Read more
NavMesh path is not taking the direct path when using "width > 0" NavMes...
How to reproduce: 1. Open the attached “OG NavMesh Test.zip” project 2. Open the “SampleScene” Scene 3. Select the GameObject "Agent... Read more
[Android][Burst] Android NDK not installed build error thrown when using...
Steps to reproduce: 1. Open the attached user's project "Repro.zip" 2. Make sure the Android module is installed from the Hub and ... Read more
The UI isn't populated with data in the Player when using data from a .g...
Reproduction steps: 1. Open the user's attached project 2. Open Assets/APP/ModelLoader/GLTF_ModelLoader.cs 3. Inside the "LoadLocalF... Read more
Box Collider outlines are not affected in the Game view when changing th...
Reproduction steps: 1. Create a new project 2. In the Hierarchy window create a new 3D Object “Cube” 3. Select the newly created ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Windows] Shortcut Command Names are cut off when hovering over Keys in the Keyboard Preview
- Unity.TextMeshPro reference is missing when trying to add it in the Assembly Definition References
- Sprite Atlas preview is not show in the Inspector window when it is packed
- Scrollbar in the UI Builder becomes unresponsive when the "Editor Extension Authoring" option gets checked
- NullReferenceException is thrown and Subgraph is not created when converting a node to Subgraph