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[M1] Texture with "Compressed ASTC" format using "Fast" Compressor Quali...
How to reproduce: 1. Open project "Compression.zip" 2. Choose iOS as Build Target 3. In the Project window select "R" Texture 4.... Read more
Manual refresh calls PostprocessTexture before script compilation
How to reproduce: 1. Open the "Refresh_Bug.zip" project 2. Make sure "Auto Refresh" is off in the Preferences 3. Delete .meta fil... Read more
New Editor window opens when recompiling scripts
How to reproduce: 1. Open the user's attached project 2. In the Project window, navigate to Assets/Scripts/Runtime 3. Right-click an... Read more
m_IndirectSpecularColor changes when another URP scene is reserialized
Reproduction steps: 1. Open the project "1398073_IndirectColor" 2. Open Assets/Scenes/SampleScene.unity in a text editor 3. Check "m... Read more
[M1][Mobile][Rosetta] Crash with MTLGetEnvCase when building for iOS/And...
Reproduction steps: 1. Open the user's attached project 2. Build the project for iOS Expected result: Build is completed Actual res... Read more
[URP][Android]High smoothness material is rendered differently between t...
Reproduction steps: 1. Open the attached project "SimplePlane2020.zip" 2. Enter Play Mode and observe the correctly rendered mater... Read more
Planar Reflections don't work when using Overlay Camera Render Type
How to reproduce: 1. Open the user's attached project 2. Open scene Assets/_WipDemos/ScriptableRenderPasses/PlanarReflections 3. Obs... Read more
Invisible wall is created when a certain combination of Nav Mesh Box Obs...
How to reproduce: 1. Open the user's attached project "NavMeshWall2021.zip" 2. Open the "NavMeshBugCase2" Scene 3. Press Play 4.... Read more
Crash on NavMeshTileData::Transfer<SafeBinaryRead> when opening a projec...
Reproduction steps: 1. Open the user's attached project 2. If the project doesn't crash, open scene "SampleScene" -- observe crash ... Read more
[URP] Grid is rendered on top of GameObjects in the Animation Preview Ar...
How to reproduce: 1. Open the attached project "DeferredRepro" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform