Search Issue Tracker
ArgumentOutOfRangeException: StartIndex cannot be less than zero' is thr...
Reproduction steps:1. Create a new Unity project2. Import the attached 'dress_03.fbx' model to the project3. In the Project window s... Read more
Lighting render issues when using Metal on macOS with iOS build target
Reproduction steps:1. Download and open the attached "MacMetalIssue.zip" project2. Open the "Sample Scene" scene3. Make sure that iO... Read more
[M1] Texture with "Compressed ASTC" format using "Fast" Compressor Quali...
How to reproduce:1. Open project "Compression.zip"2. Choose iOS as Build Target3. In the Project window select "R" Texture4. Observe... Read more
Manual refresh calls PostprocessTexture before script compilation
How to reproduce:1. Open the "Refresh_Bug.zip" project2. Make sure "Auto Refresh" is off in the Preferences3. Delete .meta files fro... Read more
New Editor window opens when recompiling scripts
How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Assets/Scripts/Runtime3. Right-click any o... Read more
m_IndirectSpecularColor changes when another URP scene is reserialized
Reproduction steps:1. Open the project "1398073_IndirectColor"2. Open Assets/Scenes/SampleScene.unity in a text editor3. Check "m_In... Read more
[M1][Mobile][Rosetta] Crash with MTLGetEnvCase when building for iOS/And...
Reproduction steps:1. Open the user's attached project2. Build the project for iOS Expected result: Build is completedActual result:... Read more
[URP][Android]High smoothness material is rendered differently between t...
Reproduction steps:1. Open the attached project "SimplePlane2020.zip"2. Enter Play Mode and observe the correctly rendered material3... Read more
Planar Reflections don't work when using Overlay Camera Render Type
How to reproduce:1. Open the user's attached project2. Open scene Assets/_WipDemos/ScriptableRenderPasses/PlanarReflections3. Observ... Read more
Invisible wall is created when a certain combination of Nav Mesh Box Obs...
How to reproduce:1. Open the user's attached project "NavMeshWall2021.zip"2. Open the "NavMeshBugCase2" Scene3. Press Play4. Press t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs