Search Issue Tracker
[LWRP] Camera with target render texture does not respect transparent ba...
How to reproduce: 1. Open attached project "TransparentRenderTexture.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe the... Read more
Graphics.Blit will not apply the Material over the whole GameObject when...
How to reproduce: 1. Open the user's attached "Bugreport-Graphics.Blit" project 2. Open the "Scene" Scene 3. In the Hierarchy select... Read more
White borders appear around a texture when Post Processing is unchecked ...
How to reproduce: 1. Open project "bug1.zip" 2. In the Hierarchy window select "Main Camera" and look if the "Post Processing" is un... Read more
Polygon Collider 2D is missing Edit Collider button in the Inspector window
How to reproduce: 1. Create a new project 2. Create a new gameObject and add the Polygon Collider 2D collider to it 3. Observe Inspe... Read more
"ArgumentException: Cannot set currency to an empty or null string" erro...
To reproduce: 1. Open users attached project "BlockPuzzleMagic.zip" 2. Open "MainScene.unity" scene 3. Press the shop button on the ... Read more
Target runtime doesn't support default interface implementation
Reproduction steps: 1. Open the "DefaultInterfaceImpl.zip" project attached by the user 2. Observe the Console window Expected resu... Read more
The mouse pointer does not update when moving it between two windows
Reproduction steps: 1. Open a new Unity project 2. Move the mouse cursor between the Hierarchy and Scene view windows (about 3-5 c... Read more
[Android] Application.internetReachability returns NotReachable on certa...
To reproduce: 1. Open attached project "InternetReachability.zip" 2. Build and run on Android device 3. Observe the output on screen... Read more
[URP] The Scene View flickers when hovering over it with the cursor
Reproduction steps: 1. Open the attached “Spiders” project 2. Open the “Scenes/SampleScene” Scene in the Project window 3. Move y... Read more
NullReferenceException is thrown in Universal.ShadowCasterGroup2DManager...
How to reproduce: 1. Open a new URP project 2. Enter Play Mode 3. Exit Play Mode Expected result: No errors are thrown in the Conso... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux][Mono] Crash on mono_exception_walk_trace when entering the Play Mode
- Memory usage rapidly increases when capturing a GameObject with a Line Renderer Component using Texture2D.ReadPixels
- Texture streaming causes all textures to be point filtered in Player when using Direct3D12 API
- [DXR] GPU memory leaks when Renderer.rayTracingMode is set to UnityEngine.Experimental.Rendering.RayTracingMode.DynamicGeometry
- RegisterValueChangeCallback is not called when changing the PropertyField value