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[Player Settings] [Common] [Configuration] - Scripting Backend - Non act...
*Steps to reproduce:* 1. Open File > Build Profiles 2. Create two build profiles and player settings to them (press Customize ... Read more
Active profile not found in build window data source when creating new p...
*Steps to reproduce:* 1. Make sure game core player and standalone built 2. Create new project 3. Open File > Build Profile... Read more
[Player Settings] [Common] [Configuration] - Incremental GC/Active Input...
*Steps to reproduce:* 1. Open File > Build Profiles 2. Create a build profile and add player settings to them (press Customize... Read more
RenderPipelineManager.activeRenderPipelineTypeChanged does not detect ch...
How to reproduce: 1. Open the “RenderPipelineBrokenAfterChange“ project 2. Open the “SampleScene” 3. Change the “Scriptable Rende... Read more
Dynamic asset loading fails when "Linux" is the selected build target an...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Make sure Linux is selected in “Target Platform” in the Build Setting... Read more
[URP][Lighting] The skybox doesn't render after changing the settings of...
Steps to reproduce: 1. Open the attached “Bugs2023” project 2. Open “SampleScene” 3. Select “Assets/Skybox_Cubemap (Blurred)” an... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a specific p...
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: Project opens Actual result: Editor crashes R... Read more
Crash on Umbra::QueryExt::queryStaticShadowCasters when opening a specif...
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: Project is opened Actual result: Editor crashes ... Read more
NavMeshModifier.OnEnable/OnDisable gets progressively slower when called...
How to reproduce: 1. Download and open the attached project 2. Open SampleScene scene 3. Open the Profiler window 4. Turn on Dee... Read more
[macOS] forward and backward mouse buttons are recognized as middle mous...
*Steps to reproduce:* 1. create new project and add input system package 2. connect a mouse with 5 buttons 3. open input de... Read more
All about bugs
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