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[Bolt] The Lock mode button's position is not convenient
Steps to Reproduce: 1. Open the user's attached project "VisualScripting.zip" 2. In the Project window open Assets/Scenes/SampleScen... Read more
[Android] Invalid ReTrace mapping file is generated when using R8 for mi...
Reproduction steps: 1. Download and open the attached project: "doles-dolez.zip" 2. Go to Edit > Project Settings... > Player > Publ... Read more
[FBX Exporter] Reset functionality is not working for the "Fbx Export Se...
Unable to reset the "Fbx Export Settings" properties under Project Settings, refer to the attached video Steps to repro: 1. Creat... Read more
WebGL project build fails with "Fatal error in Unity CIL Linker" error w...
How to reproduce: 1. Open the attached “VisualScriptinWebGL.zip” project 2. Open the “SampleScene” Scene 3. Switch to WebGL platform... Read more
Crash when dragging a prefab from Project window to Scene window
Reproduction steps: 1. Open the attached project 2. Open "Assets/MainWorld" scene 3. Open "Assets/Resources" folder in the Project w... Read more
NavMesh obstacles create unpassable lines for NavMesh agents when Voxel ...
Reproduction steps: 1. Open the attached project and open the "NavMeshScene" scene 2. Enter the Play mode 3. Using the Left mouse... Read more
[Rider] Crash on Triggering a breakpoint during Playable evaluation of G...
Reproduction steps: 1. Open the attached project ("1323716RE.zip") 2. Open the "TutorialScene" scene 3. Open Rider editor and attach... Read more
Content Catalog cache only stores single entry when using multiple catal...
Reproduction steps: 1. Open the attached project "AddressablesBug.zip" 2. In the Project window open Assets/Scenes/SampleScene 3. En... Read more
Compute Shader with RWBuffer<> type throws an error when it is compiled ...
Reproduction steps: 1. Open the user's attached "Buffer and RWBuffer dont work in Vulkan.zip" 2. In the Project window select Assets... Read more
[Android] The Player crashes at "isInMultiWindowMode" when using lifecyc...
Steps to reproduce: 1. Open the “LifecycleMethodsCrash” project 2. Go to Build Settings and make sure Export Project is enabled 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Profiler Timeline scrollbar doesn't allow to see a frame fully when the frame extends beyond the screen width
- The question mark button in the Inspector leads to missing manual pages when inspecting the script assets
- Crash on ConvertBufferToEXRBuffer when Lighting Generation is cancelled
- [URP] TrailEffect in URP package samples does not draw Trail Effect
- "NullReferenceException" error is thrown when calling UIDocument.runtimePanel in OnEnable with ExecuteInEditMode