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GraphView node height is incorrect when a reorderable list is inside the...
When using a PropertyField to show a list inside a GraphView node, the height of the node is messed up. - Repro steps: - Download t... Read more
[Memory Profiling] Texture Importer memory size does not match memory si...
Different sizes are shown for ASTC type textures between the Texture Importer Preview window and the Memory Profiler window To repr... Read more
Realtime HDRP Area Light is culled when Camera Frustrum is outside the l...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/AreaLightIssue/AreaLightIssue“ scene 3. Select the “Ar... Read more
Particle System's "Texture Sheet Animation" module fails to load Sprite ...
Reproduction steps: 1. Open the attached “repro_IN-73151“ project 2. Open the “/Assets/Scenes/Bug.unity“ Scene 3. Make sure that ... Read more
"LockBufferForWrite: Multiple uploads in flight for buffer" message is t...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play... Read more
"Custom Render Queue" field cannot be set above "2000" when changing it ...
How to reproduce: 1. Create a new project with any template 2. Create a new material (Asset > Create > Material) 3. Select the c... Read more
[VFX] Shader warnings thrown after installing Visual Effects Graph package
How to reproduce: 1. Open package manager 2. Install the Visual Effects Graph package Expected result: No Warnings in the conso... Read more
[Android][Vulkan] Unity freezes after changing the Scene in the Player a...
How to reproduce: 1. Open the "IN_48213" project 2. In the Build Settings "Run Device" dropdown select the connected device 3. Pr... Read more
CheckForRequiredConsents API does not return the right value when called...
How to reproduce: 1. Download and open the attached "UnityAnalyticsTest" project 2. Open the SampleScene scene 3. Press the "Chec... Read more
Some GameObjects have missing meshes when loading an Addressables build ...
How to reproduce: 1. Open the attached user project “MSGVProject.zip“ 2. Clear the “Build Cache” in the Addressables Groups window (... Read more
All about bugs
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