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ResolveUsePasses also finds fallback shader passes, and if used asserts ...
VRChat has encountered a case where ResolveUsePasses is discovering fallback subshader passes and adding them to the results list, a... Read more
[Android] [Vulkan] "VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT" not added o...
How to reproduce: 1. Open the “IN_74879” project 2. Open the “SampleScene” 3. In the Build Settings make sure the Android Platfor... Read more
Render Graph Viewer Resource list becomes shrunk after using a filter th...
*Steps to reproduce:* 1. Create a new HDRP 3D Template project 2. Open Render Graph Viewer window via Window -> Analysis 3.... Read more
Polygons are created on the opposite side of the Sprite when the Sprite ...
How to reproduce: 1. Open the “IN-75232_repro“ project 2. Open the “SampleScene“ 3. Change the Orientation to Front Expected resul... Read more
[XR] Input is not registered and headset view is headlocked after enteri...
Steps to reproduce: 1. Download the attached user's project "v65tc2UPMf1.zip" 2. Open "Assets/Samples/Meta XR Core SDK/65.0.0/Samp... Read more
The Player hangs when activating another maximized application
How to reproduce: 1. Create and open a new project 2. Build and run the project 3. Activate any maximized application (like “Safari“... Read more
Error is thrown when entering play mode with build profiles docked and s...
*Steps to reproduce:* # Create a new project # Open Build Profiles window (File > Build Profiles) # Dock Build Profiles window... Read more
Shader warnings are being thrown after building Mixed Reality Template
How to reproduce: 1. Create a new project using Mixed Reality Template 2. Build the Project (File -> Build Settings -> Build) 3. ... Read more
The Timeline window forgets the selected GameObject when un-maximizing t...
How to reproduce: 1. Open the “timeline_window_bug.zip“ project 2. Open the “SampleScene” 3. Open the Timeline window (Window > Sequ... Read more
[Linux] "Error while reading movie" errors are thrown when opening templ...
*Steps to reproduce:* # Create a VR, Mixed Reality, or 2D Platformer Microgame Template *Actual results:* "Error while readin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions