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Warnings are thrown when entering play mode with standalone profiler open
*Steps to reproduce:* # Create a new project # Open standalone profiler (Window > Analysis > Profiler (Standalone process)) # ... Read more
The baked lightmap does not show up in the Player when the lightmap is p...
How to reproduce: 1. Open the “BakeLightBug“ project 2. Open the “Assets > Scenes > Scene2“ 3. Enter the Play Mode 4. Press the... Read more
InvalidOperationException is thrown and list elements can't be added whe...
Reproduction steps: 1. Open the attached project 2. Double-click the "Doc" asset from the Project window to open it in the UI Buil... Read more
Texture is lost when reconnecting SpriteColor Node in Fragment
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Open the “Assets/ShaderGraph... Read more
[URP Sample][macOS] Unsupported Optix Denoiser is selected in Lighting S...
*Steps to reproduce:* # Create a Universal 3D sample Project # Navigate to Window > Rendering > Lighting # Observe the selecte... Read more
Closing the Lighting Window while Generating Lighting and having APVs in...
How to reproduce: # Create a URP 3D sample Project # Add an Adaptive Probe Volume to the Scene # Enable Adaptive Probe Volumes... Read more
Editor slows down when selecting a script with the [HideInInspector] att...
Reproduction steps: 1. Open the attached "UIElementBindingSlowdown" project 2. Open "Assets/Scenes/SampleScene" scene 3. Enter the P... Read more
"NullReferenceException" error is thrown when building Addressables with...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Open the Addressables Gro... Read more
Managed Reserved Memory is adding up every time when a custom asset is u...
How to reproduce: 1. Open the “ReproProject“ project 2. Click on the map icon on the top Toolbar 3. Click on the “Edit map 'Map_... Read more
[XR] Custom Pass not working as intended with Single Pass Instanced when...
Steps to reproduce: 1. Open the attached user's project "CustomPassXR.zip" 2. Connect Oculus link with Quest 2/3 3. Make sure Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes