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[Android][BiRP] Point Light is missing and characters appear to have a l...

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Mar 06, 2024

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Version/s: 6000.0.0b16

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/_Complete-Game/_Complete-Game.unity” Scene 3. S... Read more

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The Mouse click Action Phase is set to "Canceled" when the Cursor is loc...

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Mar 01, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.3.0b9, 6000.0.0b11

How to reproduce 1. Open the “WebGLPhaseBug.zip“ project 2. Go to “Build Settings…” in the “File” tools 3. Enable the “Developmen... Read more

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OnEnable is called twice when creating a custom Inspector for ITimelineC...

Package: Timeline

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Mar 07, 2024

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Version/s: 1.8.6

How to reproduce: 1. Open the attached project "InspectorSample.zip" 2. Open Assets/Sample/New Timeline.playable 3. Hide the Insp... Read more

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[URP] Depth fall-off starts at the wrong position when in a URP project ...

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Mar 07, 2024

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Version/s: 2022.3.21f1, 2023.2.14f1

How to reproduce: 1. Open the attached project "DynamicResolutionTest.zip" 2. Open “TestScene“ 3. Enter Play Mode 4. Enable the ... Read more

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[XR] XR.InputDevice.TryGetFeatureValue deviceAngularAcceleration and Ang...

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Mar 07, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.14f1, 2023.3.0b10, 6000.0.0b11

Steps to reproduce: 1. Open the attached project from a Google Drive link "Project.zip" 2. Select "GameObject" in the Hierarchy 3... Read more

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Crash on CachedReader::OutOfBoundsError when pressing the "Quit" button ...

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Mar 08, 2024

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Version/s: 2021.3.36f1

Reproduction steps: 1. Open the attached “CrashRepro” project 2. On the “Fatal Error!” modal window press the “Quit” button Exp... Read more

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Crash on UnityEditor.AssetDatabase:OpenAsset because assertion fails on ...

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Mar 08, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1

Reproduction steps: 1. Open the attached "crash_IN-69862" project 2. Open the "3" Scene 3. Observe the crash Reproduced with: ... Read more

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trying to delete the last composite of a composite binding throws except...

Package: Input System

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Mar 11, 2024

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Version/s: 1.8.0

*Steps to reproduce:* 1. create new action map 2. add new action 3. add a composite binding to the action 4. expand the ... Read more

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Post-processing is disabled when using Blitter.BlitTexture

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Mar 12, 2024

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Version/s: 6000.0.0b11

How to reproduce: 1. Open the attached project "IN-70700.zip" 2. Open Assets/Scene.unity 3. Select Assets/Settings/PC_Renderer.as... Read more

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Vertex snapping doesn't work when the GPU Resident Drawer is enabled

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Mar 12, 2024

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Version/s: 6000.0.0b11

How to reproduce: 1. Open the attached project "3D-Platformer.zip" 2. Select Assets/Settings/URP.asset in the Project window 3. C... Read more

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