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[RG] Depth Of Field pass execution is failing on DX12 + Deferred which l...
*Steps to reproduce:* 1. Download attached project and open in Unity 2. Open scene Winter_Demo 3. In the Hierarchy, select ... Read more
Assert conditional on ENABLE_UNITY_COLLECTIONS_CHECKS and UNITY_DOTS_DEB...
Steps to reproduce: 1. Download the attached user's project "DoubleConditionalReport.zip" 2. Make a Windows Standalone Player buil... Read more
UI Elements get visually broken in the Game View when the Elements are r...
How to reproduce: 1. Open the “UIToolkitTextVisualBug.zip“ project 2. Open the “1-MainMenuScene” scene 3. Enter the Play Mode 4.... Read more
Package references disappear when upgrading a project created with 2023....
Reproduction steps: 1. Open the attached project “ReproProj“ (3D URP project created with 2023.2.16f1). Alternatively, it is possibl... Read more
"Item Template" parameter field value resets in the UI Builder after rei...
Reproduction steps: 1. Open the attached “repro_IN-72094“ project 2. Open the “/Assets/SampleScene.unity“ 3. Double-click the “/A... Read more
[URP] Changes to the Intensity of ReflectionProbe are not immediately re...
Steps to reproduce: 1. Open the attached user's project "ReflectionProbeIntensityIssue.zip" 2. Open "Assets/Scenes/SampleScene.uni... Read more
"Error parsing reply from AssetStore" is thrown when uploading a Package...
How to reproduce: 1. Sign up as a publisher in [https://publisher.assetstore.unity3d.com/|https://publisher.assetstore.unity3d.com/... Read more
There are line breaks in the labels of the Graph Inspector when Graph In...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/New Shader Graph“ Shader Graph 3. Open the Graph Setti... Read more
"Invalid AABB inAABB" error is thrown when Reflection Probe is enabled
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Horror_House“ Scene 3. In the Hierarchy window, select “Ref... Read more
ObjectDisposedException thrown when deleting actions maps
*Steps to reproduce:* 1. Create a new input actions asset and 2 maps to it 2. Delete the second one 3. Get ObjectDisposedEx... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime