Search Issue Tracker
Fixed
Fixed in 6000.0.0b15
Votes
0
Found in
6000.0.0b13
Issue ID
UUM-67836
Regression
Yes
There are line breaks in the labels of the Graph Inspector when Graph Inspector has enough space for the labels without line breaks
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/New Shader Graph“ Shader Graph
3. Open the Graph Settings tab of the Graph Inspector in the Shader Graph window
4. Resize the Graph Inspector to the right and the left in the Shader Graph window
5. Observe the Graph Inspector labels in the Shader Graph window
Expected result: There are no line breaks in labels when the Graph Inspector has enough space for the labels
Actual result: There are line breaks in the labels even when the Graph Inspector has enough space for the labels
Reproducible with: 6000.0.0b11, 6000.0.0b13
Not reproducible with: 2021.3.36f1, 2022.3.22f1, 2023.2.16f1, 2023.3.0b10
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
Note: The Graph Inspector needs to be resized to a much bigger size than intended for the labels to be formatted correctly with no line breaks
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment