Search Issue Tracker
Alignment issues in connect window
Steps to reproduce:1. Launch Unity2. Observe alignment issues in the connect window (please see screenshot) Please note, if there ar... Read more
[Hierarchy] Pressing left arrow key doesn't select parent object - sibli...
Steps to reproduce: 1. Create new project2. Create empty game object and add 3 child object to it3. Expand this hierarchy4. Select l... Read more
[AW] Right-click Remove Properties only removes 1 property
Deleting/Removing multiple properties from the AW property list only works with the keyboard Delete key. Right-click Remove Properti... Read more
[AW] "k" hotkey makes an annoying "beep" sound
Use the "k" hotkey to create keys on a property in the AW...every time "k" is used, an annoying "beep" sound is played, as if I hit ... Read more
[AW] Entering 1 in Edit Key Time options returns 0
Entering a numerical value of 1 for time in the Edit Key options, it returns a value of 0. Once in this state (and the key moved to ... Read more
Unity crashes at the Home screen when Lavasoft Web Companion is installed
Lavasoft Web Companion inteferes with the embedded browser library used to display various parts of the Unity Editor UI, causing a c... Read more
[Animation]Legacy Animation does not record Euler Angles rotation changes.
Reproduction steps(5.3-5.4):1) Open attached project and test scene.2) Select cube in the scene view, notice it uses legacy Animatio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- [DirectX12] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used