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38
votes
Postponed

[PostProcessing][URP][Built-in Renderer] FPS drop due to PPv2/Universal ...

Package: PostProcessing

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Dec 02, 2019

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Version/s: 2.2.2

Reproduction steps:1. Open "1202538" project2. Build & Run for Android3. Notice the FPS in the top left corner of the screen4. T... Read more

13
votes
In Progress

[APV] MeshRenderers using Off for the Lightprobes option still sample APV

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Apr 01, 2025

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Version/s: 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Steps to Reproduce :- Open the attached project : BlendProbeOff.zip- Open the SampleScene scene- Select the Cube Gameobject- For the... Read more

24
votes
Fixed

Video player doesn't play when building on Windows for OSX

MacOS

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May 09, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open user attached project on Windows2. Build for OSX, x86_64 Architecture (Don't build for x86, it is confirm... Read more

16
votes
Fixed

FileSystemWatcher not implemented on .NET 4.x with .NET Standard 2.0 only

Scripting

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Aug 02, 2018

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Version/s: 2018.2.1f1

Steps to reproduce:1. Open user attached project2. Build & Run the project with development build checked3. Observe the "NotImpl... Read more

18
votes
Not Reproducible

[iOS] Spinning wheel appears and application crashes on a device if exte...

iOS

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Sep 10, 2017

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Version/s: 2017.1.0p4

To reproduce:1. Open project attached by the user2. Make sure "starter" scene is included in the build settings and build it for iOS... Read more

24
votes
Fixed

Editor crashes when 'Build And Run' is opening the built Xcode project w...

iOS

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Sep 28, 2016

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Version/s: 5.4.1p2

When "Build And Run" is used to open an iOS build with Xcode, Unity Editor crashes when opening Xcode. Steps to reproduce:1) Open th... Read more

15
votes
Fixed

Unable to find a corresponding location while using Partial classes/meth...

Mono

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Jan 18, 2019

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Version/s: 2017.4.11f1, 2018.3.0f2, 2018.4.4f1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a7, 2020.1.0a1

Reproduction steps: 1. Open "Test Project.zip" project and "SampleScene" scene2. Open "TestClass.Partial" in VS3. In Line 9 add a Br... Read more

15
votes
Postponed

High CPU usage and slow editor performance while the Profiler with Deep ...

Profiling

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Oct 13, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open the user's submitted project2. Open scene "DebugScene" under Assets/__Test3. Open the Profiler with enabl... Read more

107
votes
Duplicate

Using Content Size Fitter or Vertical Layout Group causes error

UI

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Oct 29, 2015

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Version/s: 5.3.0b4

When using the Content Size Fitter OR the Vertical Layout Group components on the Content of a Scroll View, and playing the scene an... Read more

27
votes
Won't Fix

Occlusion Culling does not cull shadow casters

Camera

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Oct 03, 2016

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Version/s: 5.5.0b5

To reproduce:1. Open provided project2. Open Assets/Scene/Scene.unity3. Open Windows/Occlusion Culling and switch to the Visualizati... Read more

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