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[UI Toolkit] Debugger window is very slow with specific elements
Reproduction steps: 1. Create a new Project 2. Open UI Toolkit Debugger (Ctrl + F5 on Windows 10 or via Inspector ellipsis menu) 3. ... Read more
Empty "Activation Playable Asset" property is displayed in the Inspector...
Reproduction steps: 1. Open the attached "TimelineTest.zip" project 2. In the Project window double-click on the "GameObjectTimeline... Read more
Native Collection memory leak error is thrown when spawning GameObject w...
How to reproduce: 1. Open the attached project (Bug Sample Project.zip) 2. Open scene Scenes/Login Screen 3. Press the Play button 4... Read more
Shader Graph Sticky Note text doesn't get saved
Reproduction steps: 1. Open the user's project 2. Open "test shader.shadergraph" from the Assets folder 3. Change the text on the st... Read more
App doesn't launch on HL2 UWP after update to 2020.3.32f1
Workaround: disable splashscreen in player settings. Read more
[Splines] Mirrored and Continuous tangents conversion aren't synced with...
1. Create a default Circle shape 2. Select a knot 3 3. From its inspector, notice the rotation is set to 225 on the Y axie 4. Set th... Read more
Shader remapping crashes the engine if no mapping is found
Callstack: UnityPlayer.dll!keywords::KeywordRemap::Remap(const keywords::LocalKeywordState & src, keywords::LocalKeywordState & dst... Read more
[Multiplayer Netcode for GameObjects] NetworkBehaviourReference TryGet m...
Reproduction steps: 1. Open the attached 'NGO-bug-reporting' project 2. Open the 'SampleScene' 3. Enter Play mode 4. Observe the 'Ne... Read more
Memory Profiler and Xcode's Frame Debugger report different size of a "R...
How to reproduce: 1. Open project "render-texture-memory-test.zip" 2. Go to the Build Settings choose iOS, select Development Build ... Read more
[URP] _ScreenParams returns wrong data in VR
Reproduction steps: 1. Open the user's "URP Updated.zip" project 2. Enter the Play mode 3. Observe the Console window Expected resu... Read more
All about bugs
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