Search Issue Tracker
[2D] Part of a Sprite is cut off when the Mesh Type is set to 'Tight'
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Scene ... Read more
The whole value is always selected when left-clicking on Animation Curve...
How to reproduce:1. Open the attached project2. While in the SampleScene, select the GameObject in the Hierarchy3. In the Inspector ... Read more
[iOS] Input is not registered when using "Both" configuration as the inp...
Reproduction steps:1. Download and open the attached "arfoundation-samples.zip" project2. Build and deploy the project to iOS3. Atte... Read more
HDAdditionalCameraData.deepLearningSuperSamplingQuality field values a...
How to reproduce:1. Open the OutdoorsScene in the attached project and enter Play mode2. In the Game View using the Drop-down menu, ... Read more
Performance degrades, constant loading, and errors are thrown when Adapt...
How to reproduce:1. Create a new HDRP project2. Install Adaptive Performance Package3. Open the Project Settings (Edit->Project S... Read more
Silent crash caused by stack overflow from infinite recursion during the...
Reproduction steps:1. Open the attached project2. Open Assets/main.unity scene3. Enter the Play Mode Expected result: StackOverflowE... Read more
[Android] Crash when using UnityPlayer(getApplicationContext(), this); o...
Reproduction steps:1. Create a new project2. Change Target Platform to Android3. Export project (Build Settings > check the "Expo... Read more
[UI Toolkit] "OnPointerEnter" isn't called when hovering on an element w...
How to reproduce:1. Open project "Interface 2.0.zip"2. Enter Play Mode and move the slider3. Without releasing the pointer move the ... Read more
[MacOS] Unity loading screen briefly shows on first script import after ...
Steps to reproduce:1. Create a new project or open an existing one2. Right-click in Assets window3. Create -> C# Script Expected ... Read more
[UI Builder] Invalid Operation Exception when adding new elements to Hie...
Reproduction steps:1. Open the project attached in report2. Open SampleScene3. In Hierarchy select UI4. Double click the source asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance
- UITK Debugger new Classes element is not created with no information or warnings thrown when adding more than one element with the default name