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Lightmap substractive mode and mixed point lights without shadows don't ...
To reproduce: 1) Open attached project and scene 2) Rebake lighting 3) Check both lights and their surroundings Expected: They look... Read more
"Depth|ShadowMap RenderTexture requested without a depth buffer" even th...
To reproduce: 1. Open the attached project (WeatherMaker.zip) 2. Open the DemoSceneWater scene 3. Enter Play mode 4. Observe the wa... Read more
Animators.ProcessRootMotionJob uses a lot of resources even when humanoi...
How to reproduce: 1. Open attached project "Animator Events Tests.zip" and scene "SampleScene" 2. Open Profiler window 3. Enter Play... Read more
WebGL doesn't compile JSLIB when in Development mode with Use pre-built ...
To reproduce: 1) Open attached project and scene 2) Make sure Development Build and Use Prebuilt Engine are enabled 3) Build and run... Read more
Shadows differ depending on Mesh Renderer property Lightmap Static is ch...
Reproduction steps: 1. Download user's project and open in Unity 2. Select "SampleScene" 3. Generate Lighting Expected: shadows of ... Read more
GUILayout.PasswordField ignores provided style
To reproduce: 1. Open the attached project (GuiLayoutPasswordField.zip) 2. Open the Main scene 3. Enter Play mode 4. Observe that t... Read more
Shift + space maximizes the Services tab if the Services tab is in a tab...
To reproduce: 1. Make sure that Inspector and Services tabs are in one group 2. Click on Services tab 3. Click on Inspector tab 4. ... Read more
Unity.Mathematics.math.mul(float4x4 a, float4x4 b) arguments order is mi...
How to reproduce: 1. Open given Unity project 2. Enter "SampleScene" scene 3. Enter Play Mode 4. Notice incorrect results in the con... Read more
[tvOS] Universal remote is not able to control the app on Apple TV
Reproduction steps: 1. Open the attached project "UniversalRemoteRepro.zip"; 2. Connect the Apple TV to your computer; 3. Open Unity... Read more
SetIsHierarchyDispatchInterested error is thrown when setting probeAncho...
How to reproduce: 1. Open given Unity project 2. Select CardBoard_Box.fbx and reimport it 3. Observe the errors Expected result: Er... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
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- Field is still marked as changed when changed back to its default state in UI Builder
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes