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[URP] Shadows of GameObjects rendered by Linear Renderer flickers when a...
How to reproduce: 1. Open the attached project "1270731.zip" 2. Open the "Test" Scene 3. Enter the Play Mode 4. Look around in the G... Read more
[Chrome OS] No visible difference between various "SetFPS" settings of t...
Chrome OS specific. Using project: "WebCamTexture-TestProject" 1. Build the mentioned project for Chrome OS device and run it 2. ... Read more
Constant buffer is not properly updated for the depth pass when renderin...
Reproduction steps: 1. Open the attached “repro_IN-85432“ project (Update: Start the editor with the {{force-graphics-jobs legacy}}... Read more
Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more
Text changes to the Inspector default value when logged multiple times a...
How to reproduce: 1. Open the attached “IN-106192” project 2. Open Build Profiles (File → Build Profiles) and make sure the “Devel... Read more
Spline Gizmo in Scene View updates inconsistently when toggling the Clos...
Steps to reproduce: 1. Open attached project "SplineBug.zip" and scene "SampleScene" 2. In Hierarchy window, select the "Spline" G... Read more
[Visual Effect Graph] Undo and Redo actions on "Default Subgraph Operato...
NullReferenceException is thrown on performing Undo and Redo actions when "Default Subgraph Operator" Template is opened, refer att... Read more
Package Manager 'My Assets' status filter are checkboxes but behave like...
h5. Steps to reproduce: # Package Manager > My Assets # Open the _Filters_ dropdown menu # Try to check different status h5. E... Read more
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reprod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window