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0
votes
Won't Fix

Renderer not configured to support Lens Flares in URP Package Samples

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Oct 09, 2024

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Version/s: 2023.3.0a18, 6000.0.23f1, 6000.1.0a7, 7000.0.0a4

*Description:* The URP Package Samples has two samples to showcase Lens Flares (SunFlare.unity and LensFlareShowroom.unity). However... Read more

0
votes
By Design

[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...

Profiling

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Sep 07, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.2

Reproduction steps: 1. Open attached project "VersionDependencyGraph.zip" 2. In Profiler window, enable Deep Profiling and record in... Read more

0
votes
Fixed

Cannot select console tab after switching current platform API

Window management

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Jan 18, 2016

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create empty project w/ default layout 2. Turn on player settings and de-select automatic API for the platfor... Read more

0
votes
Won't Fix

"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...

Camera

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project and open the SampleScene scene 2. Enter the Play Mode 3. Capture a frame in the Frame Deb... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro) 2. Open attached proj... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip" 2. Make sure that Api Compatibility L... Read more

0
votes
Fixed

GarbageCollector CPU usage spikes when a Scene is loaded

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Oct 22, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1, 6000.1.0a1, 6000.2.0a1

How to reproduce: 1. Open the attached "IN-86602" project 2. Enter Play mode 3. Open the Profiler window (Window → Analysis → Pro... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

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Feb 12, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project. 2. Observe the outputted frame rate. Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached Unity project. 2. Open "Bug scene". 3. Notice, that "Sphere" game object is black. 4. Open "Bug... Read more

0
votes
By Design

Index Manager does not ping Index when only got one Index

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Oct 07, 2024

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Version/s: 2022.2.3f1, 2022.3.50f1, 6000.0.23f1, 7000.0.0a4

*Steps to reproduce:* # Open a Unity Project # Open the Index Manager via Window > Search > Index Manager # Remove all Indexes... Read more

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