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[WebGL] "Event.OnMouseDrag" doesn't register right and middle mouse buttons
Steps to reproduce: 1. Open the original project 2. Build and Run the project in Webgl 3. Try clicking right click or middle mouse b... Read more
Renaming ends when hovering over ProBuilder Window elements
How to reproduce: 1. Open attached project "Case_1111680_Renamed" 2. Open ProBuilder window (Tools > ProBuilder > ProBuilder Window)... Read more
[IOS] Crash in .net 4.X when building the project IL2CPP fails to compil...
How to reproduce: 1. Build to iOS (should be set to .net 4) 2. Run the built project 3. See the crash and the error after a couple o... Read more
Terrain is not being displayed in WebGL when Draw Instanced is set to true
How to reproduce: 1. Open attached project "Case_1113122_Terrain" 2. Switch platform to WebGL 3. Build the project 4. Open the build... Read more
[Deployment Management] Throwing error when selecting alias project key ...
Throwing error when selecting alias project key for existing keystore. Throwing error when selecting alias project key for existing... Read more
[HUB] No option available to select Unity version while opening a projec...
No option available to select Unity version while opening a project from Cloud. Steps to reproduce: Pre-requisite: 1. Make sure you... Read more
Lighting debug view modes are broken after restarting the editor
Steps to reproduce: 1. Create a new project or download the attached one 2. Navigate to the Lighting Settings window and bake the l... Read more
[.NET 4.x] Reflection in .NET 4 stops working. MissingMethodException: A...
Steps to reproduce: 1. Open attached project 2. Open Maintainer (Tools > Code Stage > Maintainer) 3. Open Issues Finder Tab 4. Press... Read more
Humanoid Rig gets modified when upgrading Project through 2018.2.13f1 Un...
Steps to reproduce: 1. Open Project "RigBug" on Unity Version later than 2018.2.13f1 2. Import Asset "xbotIdle (1)" into the Projec... Read more
CanvasScaler.Update() allocates Memory every frame
To reproduce: 1. Download attached project “アーカイブ.zip" and open in Unity 2. Open “SampleScene” scene 3. Enter to Play mode 4. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window