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The Texture preview is broken when the Texture Type is not Default and t...
How to reproduce: 1. Open the user-attached project “TexturePreview” 2. In the Project window click Assets → Textures → Concrete ... Read more
Text changes to the Inspector default value when logged multiple times a...
How to reproduce: 1. Open the attached “IN-106192” project 2. Open Build Profiles (File → Build Profiles) and make sure the “Devel... Read more
Memory usage increases significantly when using Global Search
How to reproduce: 1. Open the “IN-85904_repro“ project 2. Open the Task Manager on your device 3. Press Crtl+K to open Global Sea... Read more
[IL2CPP] CultureInfo.DateTimeFormat.DayNames returns an array with extra...
To reproduce: 1. Open attached project 2. Build and run to Android device with IL2CPP background 3. Connect the phone to editor cons... Read more
[Linux] [SceneCamera] ArgumentException thrown on clicking "Settings for...
On Clicking "Settings for Scene view camera" in Scene Window Editor thrown ArgumentException. refer to the attached video. Steps to... Read more
Collision does not occur in Build when the Tilemap's sprite is imported ...
How to reproduce it: 1. Open the user's attached project 2. Load 'BaseLevel' scene from 'Assets' > 'Scenes' folder 3. Enter Play mod... Read more
EditorGUI.TagField and similar drop-downs do not show mixed values when ...
How to reproduce: 1. Create a new Unity project 2. In the SampleScene select both 'Main Camera' and 'Directional Light' GameObjects ... Read more
[Profiler] Profiler doesn't carry on recording after closing and opening...
Reproduction steps: 1. Create a new project and import the Profiler Analyzer through the Package Manager 2. Open the Profiler along ... Read more
Colliders of GameObject with Rigidbody component fail to collide with an...
How to reproduce: 1. Open the “wheelRepro“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. Press “W” key 5. Observe the... Read more
[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro: 1. Open the attached project. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
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- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
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- Branch node outputs a random value instead of a constant on the false conditon