Search Issue Tracker

0
votes
Fixed

Memory allocator crash when opening a project

Kernel

-

Jul 11, 2023

-

Version/s: 2022.3.5f1, 2023.1.4f1, 2023.2.0a23, 2023.3.0a1

Reproduction steps: 1. Download and extract the attached “repro-project“ 2. Open the project 3. Observe the crash Reproducible... Read more

8
votes
Duplicate

[HDRP][macOS] Depth of Field effect becomes black in Game view when Focu...

HD RP

-

Feb 04, 2020

-

Version/s: 2019.3.0b6, 2019.3.0f6, 2020.1

Reproduction steps: 1. Create an HDRP project 2. In the Hierarchy window select "Post Process Volume" GameObject 3. In the Inspector... Read more

0
votes
Fixed

Crash on “UI::Canvas::UpdateCanvasRectTransform(bool)” when changing the...

-

Jul 21, 2023

-

Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b2, 2023.3.0a3

How to reproduce: 1. Open the user’s attached “HeartOfVegas.zip” project 2. Enter Play Mode 3. Change the resolution a few times ... Read more

0
votes
Duplicate

"ArgumentException: Can't save an immutable Prefab" error message appear...

Scene Management

-

Mar 15, 2022

-

Version/s: 2022.2.0a9

Steps: 1. Open attached project 2. Select "All Prefabs" in Favorites Search in Project Browser 3. Choose Search "All" 4. Click on e... Read more

0
votes
By Design

[HideInInspector] variable's value is overwritten when the variable prev...

-

Jul 14, 2023

-

Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

How to reproduce: 1. Open the attached project “HideBug” 2. Open the “SampleScene” scene 3. In the Hierarchy select the “GameObject”... Read more

0
votes
Fixed

[OculusXR] OculusXR PhaseSync toggle is not respected and it's always en...

Package: Oculus XR Plugin

-

Jul 02, 2023

-

Version/s: 3.3.0, 4.0.0

Steps to reproduce: 1. Open the attached user's project "PhaseSyncTest.zip" 2. Build the project and run it on an Oculus Quest 2 ... Read more

0
votes
Fixed

[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...

Package: Scriptable Render Pipeline HD

-

Oct 07, 2019

-

Version/s: 8.0.0

Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce: 1) Open attached project, "SSR" scene 2) Select an... Read more

1
votes
Fixed

Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...

URP Features

-

Jan 11, 2020

-

Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open attached project "Case_1210889" and load "SampleScene" 2. Select the Platform GameObject in Hierarchy and ... Read more

0
votes
Fixed

[Backport] [UI Toolkit] MouseEnterEvent/MouseOutEvent is called repeated...

-

Jun 22, 2022

-

Version/s: 2021.3.5f1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Mouse over the Button 4. Insp... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

-

Jan 11, 2020

-

Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip") 2. Open the repro scene ("SampleScene")... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.