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1
votes
By Design

Transparent materials use global sky ambient probe instead of SSGI fallb...

Package: Scriptable Render Pipeline HD

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Apr 05, 2022

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Version/s: 2021.2.0a9, 2021.2.15f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "SSGIFallbackIssue.zip" 2. Open "ReproScene" Scene 3. Enter the Play mode Expected r... Read more

0
votes
Fixed

[HDRP] Path tracing samples are not captured with Recorder when Shutter ...

Package: Scriptable Render Pipeline HD

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Feb 01, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached "accumulation" project 2. Open the "accumulation.unity" scene 3. Open Window > General > Re... Read more

6
votes
Fixed

[HDRP] Render Graph Execution errors thrown while changing values in HDR...

Package: Scriptable Render Pipeline HD

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Nov 26, 2021

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Version/s: 2022.1.0a16

How to reproduce: 1. Create new HDRP project 2. Open Project Settings 3. Select HDRP in side panel find Lighting>Reflections>Max Pla... Read more

0
votes
Fixed

[HDRP] ArgumentOutOfRangeException thrown after creating new Area Light ...

Package: Scriptable Render Pipeline HD

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Nov 25, 2021

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Version/s: 2022.1.0a16

How to reproduce: 1. Create new HDRP project 2. Create new Shadergraph via Project tab and open it 3. In Hierarchy create new Area L... Read more

0
votes
Fixed

[HDRP][DXR] Pathtracer does not converge when there's scene view and gam...

Package: Scriptable Render Pipeline HD

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Oct 29, 2021

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Version/s: 2021.2.0f1

Repro steps : - Open attached project - Open SampleScene - Make sure pathtracer is active - check that pathtracer accumulate/conver... Read more

7
votes
Fixed

Objects become see-through when Cloud Layer is turned on

Package: Scriptable Render Pipeline HD

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Oct 08, 2021

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Version/s: 2021.2.0b14, 2021.2.0b15, 2022.1.0a11

How to reproduce: 1. Create a new HDRP project 2. In the Hierarchy search bar write "Global" 3. Select the "Volume Global" object 4.... Read more

0
votes
Fixed

Prefab Mode with regular editing environment scene is always dirty when ...

Package: Scriptable Render Pipeline HD

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Sep 20, 2021

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Version/s: 2021.2.0a16, 2021.2.0b12, 2022.1

How to reproduce: 1. Create a new HDRP project 2. Import the attached package "BUG.unitypackage" 3. Open Project Settings (Edit > Pr... Read more

0
votes
Fixed

[HDRP] CameraCaptureBridge is not invoked on the build

Package: Scriptable Render Pipeline HD

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Sep 23, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b12, 2022.1

Reproduction steps: 1. Open the attached project 2. Open Assets > Test 3. Enter play mode and observe 4. Build and Run Expected res... Read more

6
votes
Fixed

Lighting Override Mask not working when using multiple instances of Grad...

Package: Scriptable Render Pipeline HD

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Aug 28, 2021

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Version/s: 2021.2.0b1, 2021.2.0b9, 2022.1

Reproduction steps: 1. Create a new HDRP project 2. Create a new scene, disable Directional Light and create a Plane 3. Create 2 Emp... Read more

0
votes
Fixed

[Editor] Layer mask values are calculated based on sequential incides ra...

Package: Scriptable Render Pipeline HD

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May 12, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0a16

How to reproduce: 1. Open the user's attached "PathTracing" 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "GameObje... Read more

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