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0
votes
Fixed

[HD SRP] Changing the scene view from Shaded to Wireframe leaves an imag...

Package: Scriptable Render Pipeline HD

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Mar 12, 2018

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Version/s: 2018.1.0b10, 2018.1.0b9

How to reproduce:1. Download attached project file and open Example scene2. Change Scene View from Shaded to Wireframe Actual result... Read more

1
votes
By Design

Transparent materials use global sky ambient probe instead of SSGI fallb...

Package: Scriptable Render Pipeline HD

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Apr 05, 2022

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Version/s: 2021.2.0a9, 2021.2.15f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "SSGIFallbackIssue.zip"2. Open "ReproScene" Scene3. Enter the Play mode Expected resul... Read more

5
votes
Fixed

Editor crashes on GfxDeviceD3D12Base::DrawBuffersCommon when switching b...

Package: Scriptable Render Pipeline HD

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Apr 14, 2021

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Version/s: 2020.2.0a12, 2020.3, 2021.1, 2021.1.2f1, 2021.2

How to reproduce:1. Open the attached project ('PFR_HDRP.zip')2. Open the 'KT_A01' Scene3. Open the 'KT_A02' Scene4. Repeat from ste... Read more

0
votes
Fixed

[HDRP] Reflection Probe face does not reflect ambient lighting when baked

Package: Scriptable Render Pipeline HD

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Sep 12, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0b2

How to reproduce:1. Open user's attached project from "SkatePrototypeV2.zip"2. Select "ReflProbe" in the Hierarchy3. Rotate it in th... Read more

3
votes
Fixed

[XR SDK][HDRP] Mirror render texture is rendering the view of OVRCamera ...

Package: Scriptable Render Pipeline HD

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Feb 26, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.2

How to reproduce:1. Open attached project ("RenderTextureTesting.zip")2. Open SampleScene scene3. Enter Play mode Expected result: M... Read more

8
votes
Fixed

[XRSDK] [HDRP] Lights stops being rendered when they move away from the ...

Package: Scriptable Render Pipeline HD

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Feb 05, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open attached project ("HDRP_Oculus_LightingTest.zip")2. Open "LightPlane_AtOrigin" or "LightPlane_NotAtOrigin" ... Read more

0
votes
Fixed

[Editor] Layer mask values are calculated based on sequential incides ra...

Package: Scriptable Render Pipeline HD

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May 12, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0a16

How to reproduce:1. Open the user's attached "PathTracing"2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObject"... Read more

2
votes
Fixed

[HDRP] "Culling group was not disposed" message is shown in Editor.log a...

Package: Scriptable Render Pipeline HD

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Dec 18, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f2, 2020.1

Steps to reproduce:1. Create a new project with the HDRP template2. After Unity Editor finishes loading, close it3. Open Editor.log ... Read more

0
votes
Fixed

[HDRP] Cubemap asset preview icons are not displayed when the project is...

Package: Scriptable Render Pipeline HD

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Dec 20, 2019

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Version/s: 2019.2, 2019.3.0f3, 2020.1

Steps to reproduce:1. Create a new project with the HDRP template2. Import any cubemap asset with ".exr" or ".hdr"3. Change "Texture... Read more

6
votes
Fixed

[HDRP] Render Graph Execution errors thrown while changing values in HDR...

Package: Scriptable Render Pipeline HD

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Nov 26, 2021

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Version/s: 2022.1.0a16

How to reproduce:1. Create new HDRP project2. Open Project Settings3. Select HDRP in side panel find Lighting>Reflections>Max ... Read more