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[ARFoundation] XR Reference Image Library is compiled when it is not used
Reproduction steps: 1. Download and open the attached "bug-mask.zip" project 2. Build the project for iOS 3. Observe the build progr... Read more
[Oculus] Editor crash on UnityEngine.SubsystemBindings.DestroySubsystem ...
Reproduction steps: 1. Open the attached user's project "VR Testing.zip" 2. Connect Quest 1/2 with Oculus Link 3. Enter and exit Pla... Read more
[XR][Oculus] TouchScreenKeyboard reports state "Visible" even if the <us...
Reproduction steps: 1. Download the attached user's project "KeyboardMinRepro.zip" 2. Build and Run on Oculus Quest 1/2 3. Wiggle th... Read more
[XR SDK] Skinned mesh renderer disappears when it is almost out of visib...
Reproduction steps: 1. Open the attached project ("VRTest.zip") 2. Open the "SampleScene" scene 3. Enter the play mode 4. Move scene... Read more
[Lumin] Project fails to build
Reproduction steps: 1. Open the attached project ("1358132R.zip") 2. Switch to Lumin platform 3. Build the project Expected result:... Read more
[Android] Streaming a video can cause an app to hang/freeze when network...
Repro steps: 1. Open QA attached project 'repro_1341573' 2. Simulate bad network conditions for the device (https://jagt.github.io/c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime
- Paragraph formatting in the the HDRP Sample Scene Tutorials is missing
- Test Runner "Open source code" navigates to the incorrect file or test