Search Issue Tracker
By Design
Votes
1
Found in
2021.2.0b5
2021.2.0b13
2022.1
Issue ID
1369445
Regression
No
[ARFoundation] XR Reference Image Library is compiled when it is not used
Reproduction steps:
1. Download and open the attached "bug-mask.zip" project
2. Build the project for iOS
3. Observe the build progress bar
Expected result: Reference Image Library is not compiled
Actual result: Reference Image Library is compiled, unnecessarily taking up time
Reproducible with: 2021.2.0b5, 2021.2.0b16, 2022.1.0a12
Not reproducible with: 2019.4, 2020.3, 2021.1, 2021.2.0a1, 2021.2.0b4
Comments (1)
-
makaka-org
Oct 09, 2021 20:35
Faced this issue when using face tracking only
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Resolution Note (2022.1.X):
It is possible to use the Reference Image Library at Runtime, so we need to compile it. This is by design.