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The Cursor is visible when Cursor.visible is set to false and new InputS...
How to reproduce:1. Open attached "case_1273522.zip" project and SampleScene scene2. Enter the Play mode3. Keep the Cursor above the... Read more
Cannot activate license within a docker container
Following this bug report in our forums (https://forum.unity.com/threads/batch-mode-license-activation-fails-in-a-docker-container.7... Read more
Some players have duplicate machine IDs on Windows
Fixed in 2021.2.0b10, 2021.1.19f1, 2020.3.17f1 and 2019.4.30f1. Read more
UnityWebRequest fails to verify certificate when "Let's Encrypt Authorit...
Reproduction steps:1. Open Certificate Manager (In Windows, search for "Manage user certificates" in the Start menu)2. If present, d... Read more
When the registry value for "TimeZoneKeyName" is invalid, "TimeZoneNotFo...
Reproduction steps:1. Open "Regedit" -> "Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\TimeZoneInformation"2. Chan... Read more
No input appears when using keyboard character shortcuts with ALT-Code i...
How to reproduce:1. Create a new project2. In Hierarchy Window create a new GameObject3. Rename GameObject > input character usin... Read more
Memory is leaking when Standalone Player window is being resized without...
How to reproduce:1. Open the attached 'project-1201307.zip' project2. Build and run the standalone3. Open Windows Task Manager and f... Read more
Input Field editing is disabled in a built project when navigating in an...
How to reproduce:1. Open attached "win_d_text_input_disabled.zip" project2. Build and run the project in windowed mode3. Make sure t... Read more
OnApplicationFocus sets the hasFocus variable to true and instantly to f...
How to reproduce:1. Open the attached "OnApplicationFocus" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click on t... Read more
Crash on D3D12SwapChain::CreateHWND when CreateSwapChainForHwnd returns ...
Reproduction steps:1. Open user's attached project "vfxgraphcrash"--crash Reproducible with: 2017.4.37f1, 2018.4.18f1, 2019.3.4f1, 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes