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0
votes
Won't Fix

Deleting SteamVR package or Oculus Utilities and reimporting them causes...

VR

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Apr 23, 2017

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Version/s: 5.5.0p4

Steps to reproduce: 1. Download and open the attached project 2. Download "Oculus utilities for Unity" package 3. Delete Oculus rela... Read more

0
votes
Won't Fix

Crash in VRCapture.VRCaptureVideo:LibVideoCaptureAPI_SendFrames when Cap...

VR

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Jan 24, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project (test.unitypackage); 2. Open "test" scene; 3. Enter Play Mode. Expected result: Editor does... Read more

0
votes
Not Reproducible

[HoloLens] Editor crashes after connecting to remote device after using ...

VR

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Apr 10, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1. Create a new Unity project 2. Switch platform to WSA and check Virtual Reality supported in the project setti... Read more

0
votes
Fixed

[VR]Unity crashes with AnimationCurveTpl<float>::IsValid

VR

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Mar 23, 2017

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Version/s: 5.5.1f1

Unity crashes with Glow VR plugin. Steps to reproduce: 1. Create a New project 2. Import Glow VR plugin 3. Player settings > Other... Read more

0
votes
Won't Fix

OVROverlay stops rendering Overlays for each element after 9

VR

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Mar 24, 2017

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Version/s: 5.5.1p4

To reproduce: 1. Open attached project; 2. Open "Loading" scene; 3. Enter Play mode; -Notice that "Picture_3" is missing; 4. Exit Pl... Read more

0
votes
Duplicate

Editor and Standalone build hang on startup if there are multiple SteamV...

VR

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Mar 20, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Download and open the attached project 2. Open scene "Main Scene" 3. Enter play mode Result: Editor hangs R... Read more

0
votes
By Design

[VR][Asymmetric Frustum] Objects rendered through script are not offset ...

VR

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Jan 12, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Download and open the attached project on an HTC Vive connected machine 2. Enter Play mode - this is fine 3. ... Read more

0
votes
Fixed

[macOS] Player view is rendered black when 'Virtual Reality Supported' i...

VR

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Feb 01, 2017

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Version/s: 5.5.0p4

When VR support is enabled, the app is rendered black on macOS. Steps to reproduce: 1) Create a new project. 2) Check Player Settin... Read more

1
votes
Won't Fix

[VR]eyeTextureWidth does not match full renderTargetWidth in SinglePassR...

VR

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Feb 09, 2017

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Version/s: 5.5.1p2

Steps to reproduce: 1. Download and open the attached project 2. Make sure VR is enabled 3. Enter Play mode 4. Open the Frame Debugg... Read more

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