Search Issue Tracker

0
votes
Fixed

Preloaded shaders loses reference to a shader variants asset when it is ...

Shaders

-

Aug 05, 2020

-

Version/s: 2018.4, 2018.4.25f1

How to reproduce: 1. Create a new Unity project 2. Go to Edit > Project Settings > Graphics and scroll down to Shader Loading sectio... Read more

0
votes
Fixed

Shaders who use Clip() have "&" in the output on OpenGL ES 2.0

Shaders

-

Jul 17, 2020

-

Version/s: 2018.4, 2018.4.24f1, 2019.3

How to reproduce: 1. Open the attached "Clip GLES2 Bug.zip" project 2. Make sure OpenGL 2.0 is the only graphics API in the Player S... Read more

0
votes
Fixed

An internal error is thrown when using CBUFFER in a custom Shader

Shaders

-

Apr 28, 2020

-

Version/s: 2018.4, 2019.3.9f1, 2020.2

How to reproduce: 1. Open the attached project 2. In the Project Window, select the "Leaves" Shader Asset 3. Observe the Console Win... Read more

0
votes
Won't Fix

GameObject with Standard Transparent Shader gets brighter when it's in t...

Shaders

-

Jan 31, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. in Game View, inspect the "Tr... Read more

0
votes
Fixed

Surface shader Emission usage does not get detected when set with a spec...

Shaders

-

Feb 07, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

Setting surface shader emission to a specific expression of "WorldNormalVector(Input, float3(0, 0, 1)).y" causes emission to not be ... Read more

0
votes
Won't Fix

Shader Sampler name is typed in lower case when Texture/Sampler mismatch...

Shaders

-

Dec 04, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

Reproduction steps: 1. Open attached project "shader_error" 2. In the project window, select "UnrecognizedSamplerErrorNotReportedOnM... Read more

0
votes
Fixed

[Mac] [URP] Toon shader is not rendered and no errors are shown when it’...

Shaders

-

Nov 29, 2019

-

Version/s: 2018.4, 2019.3, 2019.3.0f1, 2020.1

Steps to reproduce: 1. Download and open attached minimal "ToonShader.zip" 2. Open "repro" scene Expected result: cube renders whit... Read more

0
votes
By Design

"IPreprocessShaders.OnProcessShader" doesn't work with "multi_compile_lo...

Shaders

-

Dec 04, 2019

-

Version/s: 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

Reproduction steps: 1. Open "New Unity Project (12).zip" project 2. Build for Android 3. Look at the Console output Expected Result... Read more

0
votes
Fixed

Shader EditorCompileVariant takes a lot of performance when shader compi...

Shaders

-

Oct 25, 2019

-

Version/s: 2018.4.3f1, 2018.4.11f1

How to reproduce: 1. Open attached project "" and scene "" Expected result: the Editor is not slow Actual result: the Editor is sl... Read more

0
votes
Fixed

Additional integer operation is added to a Shader causing performance dr...

Shaders

-

Sep 25, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Steps to reproduce: 1. Open attached project "Case_1186752" 2. Navigate to Project -> Assets and select "Cutout Hlsl" shader 3. In t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.