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Preloaded shaders loses reference to a shader variants asset when it is ...
How to reproduce: 1. Create a new Unity project 2. Go to Edit > Project Settings > Graphics and scroll down to Shader Loading sectio... Read more
Shaders who use Clip() have "&" in the output on OpenGL ES 2.0
How to reproduce: 1. Open the attached "Clip GLES2 Bug.zip" project 2. Make sure OpenGL 2.0 is the only graphics API in the Player S... Read more
An internal error is thrown when using CBUFFER in a custom Shader
How to reproduce: 1. Open the attached project 2. In the Project Window, select the "Leaves" Shader Asset 3. Observe the Console Win... Read more
GameObject with Standard Transparent Shader gets brighter when it's in t...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. in Game View, inspect the "Tr... Read more
Surface shader Emission usage does not get detected when set with a spec...
Setting surface shader emission to a specific expression of "WorldNormalVector(Input, float3(0, 0, 1)).y" causes emission to not be ... Read more
Shader Sampler name is typed in lower case when Texture/Sampler mismatch...
Reproduction steps: 1. Open attached project "shader_error" 2. In the project window, select "UnrecognizedSamplerErrorNotReportedOnM... Read more
[Mac] [URP] Toon shader is not rendered and no errors are shown when it’...
Steps to reproduce: 1. Download and open attached minimal "ToonShader.zip" 2. Open "repro" scene Expected result: cube renders whit... Read more
"IPreprocessShaders.OnProcessShader" doesn't work with "multi_compile_lo...
Reproduction steps: 1. Open "New Unity Project (12).zip" project 2. Build for Android 3. Look at the Console output Expected Result... Read more
Shader EditorCompileVariant takes a lot of performance when shader compi...
How to reproduce: 1. Open attached project "" and scene "" Expected result: the Editor is not slow Actual result: the Editor is sl... Read more
Additional integer operation is added to a Shader causing performance dr...
Steps to reproduce: 1. Open attached project "Case_1186752" 2. Navigate to Project -> Assets and select "Cutout Hlsl" shader 3. In t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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