Search Issue Tracker

31
votes
Fixed

Shader stripping crashes when it gets too many variants

Shader System

-

Dec 14, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

STR:1. Create a new Unity project using the 3D template.2. Extract the attached files into the Assets folder.3. Create a material, a... Read more

11
votes
Fixed

Shaders are ignored when executing Build Asset Bundles method from conso...

Shader System

-

Sep 30, 2021

-

Version/s: 2019.4.31f1, 2020.3.19f1, 2021.2.0b13, 2022.1.0a12

How to reproduce:1. Open any command-line interpreter2. Run "UNITYPATH -batchmode -quit -nographics -projectPath PROJECTPATH -execut... Read more

0
votes
Fixed

Editor crashes when using Ray Tracing and enabling MSAA in the URP Asset...

Shader System

-

Aug 30, 2021

-

Version/s: 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached "CorgiRaytracing.zip" project2. Open the "Demo_URP" Scene3. Make sure the Game view is ... Read more

0
votes
Fixed

Shader.worldPosition interferes with drawing of the Shader when using Dr...

Shader System

-

Jul 05, 2021

-

Version/s: 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click on the "Use Matr... Read more

0
votes
Fixed

[Android] The precision of Render Texture is low on Android devices with...

Shader System

-

Nov 08, 2021

-

Version/s: 0019.4, 2019.4.32f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached "FP16.zip" project2. Build and run on an Android device Expected results: The gradient'... Read more

0
votes
Fixed

Unity Shader Compiler Task process have high CPU usage when installing H...

Shader System

-

Jul 07, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Create new 3D project2. Open Scene "SampleScene" from Project tab3. Open your Task Manager4. Open Package Mana... Read more

1
votes
Won't Fix

Crash or freeze with large static array in compute shader when using Vul...

Shader System

-

Sep 29, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b13, 2022.1

How to reproduce:1. Open the attached project '1369438.zip'2. Make sure that Vulkan or OpenGLES3 Graphics API is selected in the Pla... Read more

0
votes
Fixed

Pass.CompileVariant crashes the shader compiler when using a target plat...

Shader System

-

Jul 08, 2021

-

Version/s: 2021.2, 2022.1

STR: see case 1348862 Read more

1
votes
Feature Request

Runtime shader compilation errors are Not Reported in the Editor console

Shader System

-

Jun 01, 2022

-

Version/s: 2020.3.33f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a15

Reproduction steps:1. Download and open the attached "CompilerIssueRepro_M1_to_iOS.zip" project2. Enter "Play" mode3. Observe the co... Read more

0
votes
Fixed

Show compiled code for compute shaders has the "Cancel" button greyed out

Shader System

-

Sep 22, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2022.1

Select a compute shader with variants, click on "Compile and show code".Expected: Cancel button is active when compiling variants.Ac... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.