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Fixed
Fixed in 6000.0.74f1, 6000.3.15f1, 6000.4.5f1, 6000.5.0b7, 6000.6.0a4
Votes
0
Found in
6000.0.69f1
6000.3.11f1
6000.4.0b9
6000.5.0a8
6000.6.0a1
Issue ID
UUM-139011
Regression
Yes
Crash on RepaintController::RenderPlayModeViewCameras when entering Play mode and PlayModeWindow.SetViewType being called at end of frame
How to reproduce:
1. Open the attached user's project ("IN-139101_Repro")
2. Open scene Scenes/SampleScene
3. Enter Play mode
Actual result: The Editor crashes
Expected result: The editor view would change and immediately be accessible
Reproducible with: 2023.2.0a17, 6000.0.72f1, 6000.3.13f1, 6000.4.2f1, 6000.5.0b3, 6000.6.0a2
Not reproducible with: 2022.3.75f1, 2023.2.0a16
Reproducible on: Windows 11, MacOS 26.3.1 (Silicon) (User)
Not reproducible on: No other environments tested
First few lines of the stack trace:
0x00007ffc6ec0b902 (Unity) RepaintController::RenderPlayModeViewCameras
0x00007ffc6f09783e (Unity) EditorGUIUtility::RenderPlayModeViewCamerasInternal
0x00007ffc6d6cded7 (Unity) EditorGUIUtility_CUSTOM_RenderPlayModeViewCamerasInternal
0x000002d52c24aa1a (Mono JIT Code) (wrapper managed-to-native) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal_Injected (intptr,int,UnityEngine.Vector2&,bool,bool)
0x000002d52c24a953 (Mono JIT Code) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
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Resolution Note:
Fixed in 6000.6.0a4
Resolution Note (fix version 6000.6.0a4):
Fixed in 6000.6.0a4
Resolution Note (fix version 6000.4.5f1):
Fixed in 6000.4.5f1
Resolution Note (fix version 6000.3.15f1):
Fixed in 6000.3.15f1
Resolution Note (fix version 6000.0.74f1):
Fixed in 6000.0.74f1