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Fixed

Fixed in 6000.0.74f1, 6000.3.15f1, 6000.4.5f1, 6000.5.0b7, 6000.6.0a4

Votes

0

Found in

6000.0.69f1

6000.3.11f1

6000.4.0b9

6000.5.0a8

6000.6.0a1

Issue ID

UUM-139011

Regression

Yes

Crash on RepaintController::RenderPlayModeViewCameras when entering Play mode and PlayModeWindow.SetViewType being called at end of frame

Game View

-

How to reproduce:
1. Open the attached user's project ("IN-139101_Repro")
2. Open scene Scenes/SampleScene
3. Enter Play mode

Actual result: The Editor crashes
Expected result: The editor view would change and immediately be accessible

Reproducible with: 2023.2.0a17, 6000.0.72f1, 6000.3.13f1, 6000.4.2f1, 6000.5.0b3, 6000.6.0a2
Not reproducible with: 2022.3.75f1, 2023.2.0a16

Reproducible on: Windows 11, MacOS 26.3.1 (Silicon) (User)
Not reproducible on: No other environments tested

First few lines of the stack trace:
0x00007ffc6ec0b902 (Unity) RepaintController::RenderPlayModeViewCameras
0x00007ffc6f09783e (Unity) EditorGUIUtility::RenderPlayModeViewCamerasInternal
0x00007ffc6d6cded7 (Unity) EditorGUIUtility_CUSTOM_RenderPlayModeViewCamerasInternal
0x000002d52c24aa1a (Mono JIT Code) (wrapper managed-to-native) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal_Injected (intptr,int,UnityEngine.Vector2&,bool,bool)
0x000002d52c24a953 (Mono JIT Code) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)

  1. Resolution Note:

    Fixed in 6000.6.0a4

  2. Resolution Note (fix version 6000.6.0a4):

    Fixed in 6000.6.0a4

  3. Resolution Note (fix version 6000.4.5f1):

    Fixed in 6000.4.5f1

  4. Resolution Note (fix version 6000.3.15f1):

    Fixed in 6000.3.15f1

  5. Resolution Note (fix version 6000.0.74f1):

    Fixed in 6000.0.74f1

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