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18
votes
Fixed

Error of MeshCollider appear when Mesh Collider component is added to th...

Physics

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Jun 02, 2019

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Version/s: 2017.4.30f1, 2018.4.4f1, 2019.1.1f1, 2019.1.10f1, 2019.2.0b10, 2019.3.0a9

To reproduce:1. Open attached project2. Add a MeshCollider component to MyMesh3. Build and run Actual result: Error appears, the sec... Read more

0
votes
Duplicate

Physics.UpdateBodies takes a significantly longer time on 2017.2.0a4 and...

Physics

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Mar 26, 2018

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Version/s: 2017.2.0a4, 2017.4.0f1

How to reproduce:1. Open users attached project and "main" scene2. Go to Window --> Profiler and open it3. Enter playmode and obs... Read more

1
votes
Third Party Issue

Physics.ComputePenetration returns false for some collider combinations ...

Physics

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Jul 25, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open project (PhysicsComputePenetration WithMeshRenderer.zip)2. Open the Main scene2. Select collider and Caps... Read more

0
votes
By Design

All Collider Types are highlighted when Physics Debugger's "Show Static ...

Physics

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May 08, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro1152686.zip" Project2. In the Window > Analytics > Phys... Read more

0
votes
Won't Fix

Non-Convex Mesh Collider's Wireframe is invisible when Mesh Renderer Com...

Physics

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Feb 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a4

How to reproduce:1. Open the "SampleScene" Scene in the attached "bugmeshcollider.zip" Project2. Click on the Track > "submesh_0"... Read more

0
votes
Fixed

[IMGUI] "Auto Sync Transforms" Property tooltip missing under "Physics" ...

Physics

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Aug 04, 2020

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Version/s: 2017.4.40f1, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a20

Tooltip is missing for "Auto Sync Transforms" Property under "Physics" in the "Project Setting" window, Refer attached video Steps t... Read more

0
votes
Won't Fix

Default Fixed Timestep value is set to 0.02 (50Hz) instead of 0.0167 (60Hz)

Physics

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Dec 18, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce:1. Create a new Unity project2. Open Edit > Project Settings > Time Expected result: Fixed Timestep value is ... Read more

0
votes
Fixed

Editor crashes on Unity::ConfigurableJoint::Create when loading a specif...

Physics

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Nov 12, 2019

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Version/s: 2017.4, 2018.4, 2019.1.9f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the "case_1198019" project2. Load the "asd" scene-- Observe the crash Reproducible with: 2017.4.35f1, 2018.... Read more

0
votes
Fixed

Null Reference Exception occurs on editing cloth constraints or collision

Physics

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Jun 25, 2018

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Version/s: 2017.4.5f1

Null Reference Exception occurs on editing cloth constraints or collision. Once the exception occurs the editing window doesn't open... Read more

0
votes
Fixed

Editor crashes when a prefab with a "Cloth" component is instantiated

Physics

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Jul 25, 2018

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Version/s: 2017.4.5f1

Reproduction steps: 1. Open "friendandfoe" project2. Enter Play Mode Expected Result: The Scenes load properlyActual Result: The Edi... Read more

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