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14
votes
By Design

No lighting is received when Mesh is drawn with CommandBuffer.DrawRender...

Mesh

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Mar 02, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.1.0b6, 2021.2

How to reproduce:1. Open the user's attached "Missing lighting.zip" project2. Go to File -> Build And Run3. Observe the Character... Read more

9
votes
Fixed

Changing Skinned Mesh causes unwanted deformations when using models wit...

Mesh

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Nov 30, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project "Skin_Mesh_Issue"2. Drag "box_3ds_Max_Biped.fbx" into Scene3. Reveal the child objects o... Read more

0
votes
Fixed

Editor crashes on "PrepareMeshRenderNodes<1>" when opening the Project

Mesh

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Sep 13, 2021

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Version/s: 2019.4, 2019.4.29f1

Steps to reproduce:1. Open the attached project Expected result: Editor is opened successfullyActual result: Editor crashes Reproduc... Read more

0
votes
Fixed

Vertex data is lost when Mesh is marked as Addressable and Play Mode Scr...

Mesh

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Feb 09, 2021

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Version/s: 2020.2, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project and Test scene2. In the Project window, select Content/Effects/AirDrop/Radial... Read more

0
votes
Fixed

Editor crashes on GetChannelIndex when passing null to Mesh.GetBlendShap...

Mesh

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Oct 27, 2020

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Version/s: 2018.4, 2019.4.13f1, 2021.1

Reproduction steps:1. Open the user's attached "GetBlendShapeIndexCrash.zip" project2. Load the "Crash" scene3. Select "Crasher" Gam... Read more

0
votes
Fixed

Assertion failed on expression errors when switching shared mesh rapidly

Mesh

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Oct 20, 2020

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Version/s: 2019.4, 2020.1.9f1, 2021.1

Reproduction steps:1. Open user's attached project "Bug.zip" and scene "Scene"2. Enter Play Mode3. Observe Console window Expected r... Read more

0
votes
By Design

Editor hangs in Play Mode when instantiating a Mesh every frame on macOS

Mesh

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Apr 12, 2021

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Version/s: 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project from "SurvivalIsland.zip"2. Open Scene "TestScene"3. Enter Play Mode Expected r... Read more

0
votes
Fixed

Assigning a preset to a LODGroup removes reference to the selected Renderer

Mesh

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May 28, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open the project from the attached file "1251159.zip"2. Open the SampleScene and select the "Test" GameObject3. ... Read more

0
votes
Fixed

[Mesh Renderer] Tooltips are missing for properties under Skinned Mesh R...

Mesh

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Jul 17, 2020

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Version/s: 2017.4, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a18

Tooltips are not available for following properties of the Skinned Mesh Renderer component, refer attached VideoBoundsMeshRoot Bone ... Read more

0
votes
By Design

Objects are rendered black in the Scene view when the data of the vertex...

Mesh

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Feb 24, 2022

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'qTangents Reproduction Project' project2. Open the 'Sample Scene'3. Make sure the 'USE_WEIG... Read more

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