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1
votes
Duplicate

Higher memory usage when hiding Player window using ShowWindow

Graphics Device Features

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Jun 18, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "memory-leak-test.zip" 2. Build And Run 3. Press the space bar Expected result: Memo... Read more

0
votes
Won't Fix

Editor can't switch to OpenGL/Vulkan when on a Virtual Machine

Graphics Device Features

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Feb 15, 2021

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Version/s: 2018.4, 2019.4, 2020.1.0f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open any Unity project on a Virtual Machine 2. Change graphics API to OpenGLES2/OpenGLES3/OpenGLCore/Vulkan Ex... Read more

1
votes
Fixed

The Build does not fallback to CPU skinning when DirectX has feature lev...

Graphics Device Features

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Aug 08, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

Reproduction steps: 1. Open the attached "case_1269149" project 2. Build and run the project with "-force-feature-level-10-1" Expec... Read more

0
votes
Fixed

CommandBuffer.EndSample Intellisense comment is identical to CommandBuff...

Graphics Device Features

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Jul 20, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Download the user-submitted script(FloorCutoutCommandBuffer.cs) 2. Create a new Unity project, import and open ... Read more

0
votes
Fixed

[Editor] Tooltips are missing for all properties under Tier Setting window

Graphics Device Features

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Jul 20, 2020

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Version/s: 2017.4, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a18

Tooltips are missing for all properties under Tier Setting window, Refer attached video Steps to repro: 1. Create a new project 2. ... Read more

0
votes
Fixed

Visual artifacts appear when window is being minimized and reopened usin...

Graphics Device Features

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Nov 28, 2019

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Version/s: 2018.4, 2018.4.9f1, 2020.2

How to reproduce: 1. Open the attached '1201766.zip' project from the link given in Edit 2. Build And Run project 3. Once project is... Read more

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