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Loading multiple bundles using AssetBundle.LoadAssetAsync freezes editor
How to reproduce: 1. Open user's project 2. Enter play mode There is a low chance that the bundles will be loaded successfully, in ... Read more
10 times longer asset bundle building when building multiple small asset...
Steps to reproduce: 1. Download and open project "assetbundletest.zip" 2. Click "Assets/Build AssetBundles" - 16 asset bundles each ... Read more
Scene Async Load Is Not Async [To be broken into smaller more specific t...
Loading a scene asynchronously doesn't appear to be asynchronous. This has been tested loading a scene with around 10,000 cubes bot... Read more
Different asset bundles produced after building them two times in a row
How to reproduce: 1. Open attached Unity project "zProject_486458" 2. Switch platform to iOS 3. Select BuildTools --> Build AssetBun... Read more
Shader in Asset Bundle has different fogMode, gpuProgramID, m_LOD betwee...
3 lines are different between two Asset Bundle builds when Library folder is deleted between builds. Steps to reproduce: 1. Open Us... Read more
Nested custom Type will always be null, when the assetbundles containing...
Steps to reproduce: 1. Download and open the project "Project-2.zip" 2. Enter Playmode or Build for Standalone and Run 3. Press on-s... Read more
Editor crashes at AnimationClip::GenerateMuscleClip when loading scene
Steps to reproduce: 1. Download AssetBundle.zip and open "testscene" scene 2. Press LoadObject Button 3. Press ReleaseObject Button ... Read more
[AssetBundles] Loading the same texture from AssetBundle after reloading...
Steps to reproduce: 1. Download "880748 repro.zip" 2. Click Assets->Build AssetBundles 3. Open scene "scene.unity" 4. Enter play mod... Read more
[AssetBundles] Lighting in terrain lost when loading a scene with lightm...
Steps to reproduce: 1) Download attached project 'zProject_103983_2.zip' and open in Unity 2) Open scene 'GameEntry' and press Play... Read more
Material Asset Bundle contains texture when texture's type is Sprite
Reproduction steps: 1) Download and open attached project ("ABDemo.zip") 2) Build asset bundles (upper menu: AB\Build) 3) Open file ... Read more
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