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Animations are different between Humanoid and Generic when in Play mode
To reproduce: 1. Open project attached 2. Enter Play mode 3. Observe differences (example: longer arms, misplaced cape) Expected: a... Read more
Animation is not playing when root bone is named differently than in ori...
To reproduce: 1. Open my attached project 2. Enter Play mode - two animations playing 3. In Hierarchy, find ChangeThisToBone001 and ... Read more
The parameter in animator was reset when the animation clips are replace...
Steps to reproduce: 1. Open the attached project 2. Open the scene.unity 3. Play the scene 4. See the output in console: Before set@... Read more
[Animation] Vertex Compression is not disabled if Mesh Compression is tu...
If Mesh compression is turned on in model import settings on models with animations, no matter what setting, Vertex compression is n... Read more
Animation exit time/transition is skipped if you modify an animator para...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Select the Animator asset 4. Check/uncheck the Wa... Read more
Any State transitions to Sub State Machines ignore Interruption Source
To reproduce: 1. Open 'Simpler AnyState Interrupt Bug' project 2. Play the scene. 3. Select the gameobject and open the Animator win... Read more
Flat animation curves with value of 0 do not update every frame
Steps to reproduce: 1. Open attached project 2. Open "scene" scene 3. Select "GameObject" in the Hierarchy *"GameObject/Cube" has a ... Read more
[Legacy] Animation will not play after attempting to be played when it's...
Reproduction steps: 1. Open the attached project. 2. Play the "Test" scene. - Calls to Play after the GameObject is enabled will no... Read more
Crashing always after changed some of the layers in controller to "sync ...
Steps to reproduce: 1. Open attached user project (minotor) 2. Create an empty scene 3. Create a cube and attach an Animator compone... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled