Search Issue Tracker
Fixed in 5.3.0
Votes
9
Found in
5.1.0f2
Issue ID
698724
Regression
Yes
FMOD::Sound instance for resource error
To reproduce:
1. Open GLTest.zip project
2. Open GameLoader scene
3. Run custom builder in top of Editor menu. Build->Game build and select temp folder
4. Copy file from AssetBundles.zip to temp folder
5. Press play
6. Notice "Error: Cannot create FMOD::Sound instance
for resource..." error
Comments (64)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor Perforce login fails when Perforce shows a license expiry warning
- Assertion failed error in HDRP builds when enabling STP via script
- FBX Resamples Curves incorrectly when importing FBX files
- ProBuilder GameObject Faces disappear when increasing the Sides Count value
- FileUtil.CopyFileOrDirectory throws IOException when destination parent folder does not exist
orson1
Dec 15, 2015 09:06
why is it marked fixed?
orson1
Dec 15, 2015 09:05
any resolution on this? having same problem in 5.3.0f2
yoyo
Oct 22, 2015 19:35
We have been getting this error in builds ever since fist upgrading to Unity 5.0.2. We're now on 5.2.0f3.
Joel_Herber
Oct 12, 2015 13:49
This problem seems to also be present in 5.2.1