Search Issue Tracker
Fixed in 5.3.0
Votes
9
Found in
5.1.0f2
Issue ID
698724
Regression
Yes
FMOD::Sound instance for resource error
To reproduce:
1. Open GLTest.zip project
2. Open GameLoader scene
3. Run custom builder in top of Editor menu. Build->Game build and select temp folder
4. Copy file from AssetBundles.zip to temp folder
5. Press play
6. Notice "Error: Cannot create FMOD::Sound instance
for resource..." error
Comments (64)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- API Updater strips Unity-owned Custom Attribute references within precompiled DLLs
- [iOS] ListView is flickering when scrolling over the end
- The Aspect Ratio Fitter Component on a Prefab displays a parent-related warning despite the Prefab's inability to have parents when "Envelope Parent" or "Fit In Parent" modes are used
- HDRP Color Picker preview rectangle doesn’t update when adjusting colors for Camera Background Type Color
- Progress indicator in Meta Quest Build Profile configuration is barely visible
Iwanowski
Jan 26, 2016 14:02
This appears also in 5.3.1p4 it's massive problem for us! We can't release game for Apple Tv...
charming_fox
Jan 26, 2016 08:14
Also having this still in 5.3.1.f... huge problem for us!
TheLAMP
Jan 08, 2016 13:05
Started to get this when I upgraded my project from Unity 5.1 to 5.3.1. Clearly not fixed in 5.3.0.
DoubleDox
Dec 26, 2015 22:46
Started to get this issue since 5.3
glenwatkinson
Dec 22, 2015 21:09
Also having this issue.
TheAntronach
Dec 22, 2015 15:10
This issue still exists for me in both 5.3 and 5.3.1... so why is it marked as fixed?
BoldBigflank
Dec 18, 2015 23:43
I have this too.
orson1
Dec 15, 2015 09:06
why is it marked fixed?
orson1
Dec 15, 2015 09:05
any resolution on this? having same problem in 5.3.0f2
yoyo
Oct 22, 2015 19:35
We have been getting this error in builds ever since fist upgrading to Unity 5.0.2. We're now on 5.2.0f3.