Search Issue Tracker
Fixed
Fixed in 6000.4.1f1, 6000.5.0b1, 6000.6.0a1
Votes
0
Found in
6000.0.65f1
6000.3.4f1
6000.4.0b4
6000.5.0a4
6000.6.0a1
Issue ID
UUM-132081
Regression
No
The Aspect Ratio Fitter Component on a Prefab displays a parent-related warning despite the Prefab's inability to have parents when "Envelope Parent" or "Fit In Parent" modes are used
How to reproduce:
- Open the “Unity Bugs.zip“ project
- Select the “Assets/Prefabs/Aspect Ratio Fitter Prefab.prefab” Prefab in the Project tab
- Observe the Inspector
Actual result: A warning is displayed under the Aspect Ratio Fitter Component
Expected result: No warning is displayed under the Aspect Ratio Fitter Component
Reproducible in: 2023.1.0a1, 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4
Reproduced on: Windows 11 Pro (25H2)
Not reproduced on: No other environment tested
Notes:
- Parent-related warnings should not be thrown on prefabs, since they cannot have parents by themselves
- Full warning reads: “You cannot use this Aspect Mode because this Component’s GameObject does not have a parent object.“
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Huge memory allocations when TMP dynamically adds glyphs from AssetBundle fonts
- “Redefinition of 'LOD_FADE_CROSSFADE'" shader errors thrown when opening SpeedTree9_URP.shadergraph in Universal 3D Template
- NullReferenceException is thrown and the window is broken when opening the "Active Scenario" window in Multiplayer Center
- Invalid Blue value in MotionBlurMergeTilePass when objects move at certain speeds
- Physics Debugger displays mouse cursor ray casts when Game view is not open if Input System package is used
Resolution Note:
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.6.0a1):
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.5.0b1):
Fixed in 6000.5.0b1
Resolution Note (fix version 6000.4.1f1):
Fixed in 6000.4.1f1