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[XR] The Oculus Touch Controller template has inconsistent capitalizatio...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/196 All controls for the Oculus Touch controller ... Read more
[Tango] The project with imported Tango SDK crashes both on non-tango an...
Reproduction steps:1. Create a new project;2. Import Tango SDK;3. Build an empty scene; Actual result: an app immediately crashes.Ex... Read more
Trail Renderer interferes with Line Renderer, 5.4 regression
Steps to reproduce:1) Open the attached project.2) Open scene 'Line Renderer Problem.unity'.3) Play the scene.- A trail renderer wil... Read more
[ReflectionProbe] Baking custom reflection light probes overwrites the u...
Baking custom reflection light probes when an .exr file (Texture type: cubemap or HDRI) is assigned as the custom cubemap overwrites... Read more
[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...
Steps to reproduce:1. Open attached "ScreenBugRepro.zip" project2. Build for iOS and deploy the Xcode project to the iOS device3. Pr... Read more
An internal warning "JobTempAlloc has allocations that are more than the...
Reproductions steps:1. Open the attached “IN-112493” project2. Open the SampleScene3. Switch between the Scene and Game views multip... Read more
[iOS] Framerate drops when screen is touched on ProMotion devices
How to reproduce:1. Open the attached Project "FpsDropUnityProject"2. Build and Run a Development Build on a ProMotion iOS device3. ... Read more
NonAlloc queries return RaycastHit arrays with null/empty members
1. Open attached project2. Open scene scene.unity- Note there is a Cube in the scene, along with two red Sphere gizmos3. Play the sc... Read more
[Billboard] Shadowy artifact appears on tree billboard at certain camera...
Steps to repro: 1. Open attached project and 'BillboardShadowsTest' scene;2. Observe shadow on tree billboard in Game view. Expected... Read more
[Metal] Crash in CreateNewEncoder() at MetalContext.mm:115
Reproduction steps:1. Open the attached project (DuplicateEncoderCrash.zip).2. Build and run for iOS. Actual behavior:- Application ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size