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225
votes
Fixed

Stepping out while debugging causes the standalone player to freeze

Mono

-

Nov 06, 2013

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Version/s: 4.3.0f2

To reproduce:1. Build Angry bots x64 standalone on OSX 10.92. Put a breakpoint in FreeMovementMotor line 183. Pin some variables4. A... Read more

12
votes
Fixed

Assertion failed on expression: 'm_PreloadTextureAtlasData.size() == m_D...

Terrain

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Oct 19, 2017

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Version/s: 5.6.3p2

To reproduce:1. Open attached project2. Open 'TerrainError' scene3. Edit terrain(i.e paint, smooth height)4. Save changes Expected: ... Read more

12
votes
Fixed

Texture Arrays work incorrect (only one Texture is displayed) in Standal...

Graphics - General

-

Apr 07, 2017

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Version/s: 5.6.0f3

Reproduction Steps:1. Open User's project2. Open "Example" scene3. Notice how texture looks4. Build to standalone and run5. Notice t... Read more

36
votes
Fixed

[Full-Screen] Input.mousePosition output does not match the displayed vi...

Input

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Jul 28, 2015

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Version/s: 5.1.2f1

To reproduce the bug follow the steps1. Open "InputMousePosition" project2. Open "Test" scene3. Build & Run4. Select resolution ... Read more

241
votes
Fixed

Maverick and Unity performance issues

IMGUI

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Oct 28, 2013

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Version/s: 4.2.2f1

On some Mac's with OS X 10.9 Unity performance is very bad, including stuttering, editor freezes, editor lags and similar. We found ... Read more

29
votes
Fixed

Filled UI Image element display broken

UI

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Sep 27, 2015

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Version/s: 5.2.1p1

To reproduce:1. Open attached project2. Select image gameobject3. Adjust fill amount4. Adjusting the fill amount will break the image Read more

15
votes
By Design

SetTargetBuffers plus RenderTextures don't work with deferred shading

Graphics - General

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Jan 05, 2017

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Version/s: 5.5.0f3

When using SetTargetBuffers on a camera to render to a RenderTexture, rendering only works if the camera is not using the DeferredSh... Read more

17
votes
Fixed

[iOS] Crash at Action_1_Invoke_m2461023210_gshared when calling Social.A...

iOS

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Oct 03, 2018

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Version/s: 2017.4.0f1, 2017.4.12f1

To reproduce:1. Open attached project2. Build for iOS3. Open Xcode project, navigate to Capabilities tab in Project Navigator window... Read more

14
votes
Fixed

[Linux] keystrokes recorded twice

Linux

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Jan 12, 2018

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Version/s: 2017.3.0f3, 2019.1

-e: when typing into input fields each letter is recorded twice for each key stroke--works well in 2017.1.2p4., 2017.2.1p1, stops wo... Read more

39
votes
Fixed

Realtime shadows cast on terrain from directional light do not fade prop...

Shadows/Lights

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Apr 20, 2015

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Version/s: 5.0.1f1

Reproduction steps:1. Open the attached project "DefferedShadowPopping"2. Open the scene "Main"3. Camera in the scene is set to defe... Read more

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