Search Issue Tracker

0
votes
Active

Element collapse/expand arrows invisible when using UI Elements List View

Inspector Framework

-

Jun 06, 2022

-

Version/s: 2021.3, 2022.1, 2022.2, 2023.1

Reproduction steps:1. Open the attached project: "1425220.zip"2. Open Scenes/SampleScene3. Select "TestThing" GameObject in the Hier... Read more

0
votes
Won't Fix

Shader Default Map textures are not reset when using the 'Reset' button ...

Shaders

-

Sep 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more

0
votes
By Design

[Android] "System.IO.File" "WriteAllBytes()" and "WriteAllText()" does n...

Android

-

Jun 06, 2019

-

Version/s: 2017.3, 2018.3, 2019.1, 2019.1.5f1, 2019.2, 2019.3.0a1

Reproduction steps: 1. Open "Unity2019AndroidSystemIOFileWriteBug.zip" project2. Build for Android3. Check Logcat for "CachePath exi... Read more

0
votes
Fixed

Reorderable ListView item's handles with a "display-none" class become v...

-

Mar 14, 2024

-

Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.14f1, 2023.3.0b10, 6000.0.0b11

How to reproduce:1. Open the user’s attached “UIToolkitTest.zip” project2. In the Hierarchy window, select “Test Component” GameObje... Read more

0
votes
Fixed

[2D] Multiple errors thrown on selecting Flips and Rotate Contents Tool ...

Package: 2D Tilemap

-

May 07, 2021

-

Version/s: 1.0.0

On selecting Flips and Rotate Contents Tool in the Tile Palette when Grid is disabled in the Scene View then it causes the editor to... Read more

0
votes
Won't Fix

[Windows] Editor does not fit layout after clicking Cancel in Scene's Ha...

Windows

-

Jun 06, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create new channel2. Try to resize Editor window, notice that layout is fitted to the size of window3. Add objec... Read more

0
votes
Fixed

[Quick Search] Searching for Scriptable Objects, doesn't work unless all...

Package: Quick Search

-

May 23, 2019

-

Version/s: 1.1.0-preview.1

Reproduction steps: 1. Open "1157066" project2. Open the Quick Search menu ("Alt" + " ' ")3. Search for "Scriptable"4. Press on the ... Read more

2
votes
By Design

Using SwitchActiveBuildTarget API does not fully switch build target

Build Pipeline

-

Mar 17, 2017

-

Version/s: 5.4.2f2

How to reproduce:1. Open user provided project2. In File/Build Settings, set build to Android.3. From Build menu, select 'Android'. ... Read more

0
votes
Fixed

Project Browser's Search by Type searching fails in AdvancedSearch if us...

-

Apr 30, 2024

-

Version/s: 2023.2.20f1, 6000.0.0f1

Steps to reproduce: Create a 3D Project Go to Project Preferences > Search > Search Engines and set Project to "Advanced" In t... Read more

0
votes
Fixed

Physics debugger window has no minimum width/height set

-

Aug 19, 2025

-

Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Physics Debugger window (Window > Analysi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.