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0
votes
Fixed

"Assertion failed: Internal: Possible leak." when swapping from OpenGL t...

2D

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Apr 18, 2017

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Version/s: 2017.1.0b2

"Assertion failed: Internal: Possible leak. All textures should be removed from IdMap when destructed using RemoveTexture(TextureID ... Read more

0
votes
Fixed

[URP] Error shaders not visible when depth priming is enabled.

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Feb 05, 2024

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Version/s: 2022.3.0f1, 2023.2.16f1, 6000.0.0b11, 7000.0.0a1

Steps to reproduce: 1. Open the project 2. Look at the cube Actual results: The cube is invisible Expected results: The cube is pink Read more

1
votes
Fixed

Conditional compilation around using directive breaks source generator.

Package: Entity Component System (ECS)

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Feb 13, 2025

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Version/s: 1.3.9 - Entities

Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Errors existActual result: Err... Read more

1
votes
Fixed

"Hidden/Light2D" warnings are thrown after building 2D URP Template project

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Dec 21, 2023

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Version/s: 2023.2.15f1, 6000.0.0b12, 7000.0.0a1

{}Reproduction steps{}: Create a new 2D (URP) project Build and Run the project Check the console {}Expected result{}: No warnings o... Read more

0
votes
By Design

[URP][Linux] Built-In to URP Render Pipeline Converter Material Upgrade ...

Package: Scriptable Render Pipeline Universal

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Aug 27, 2021

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Version/s: 12.0.0

How to reproduce:1. Open new 3D Unity Project2. In Package Manager window, install "Universal RP" package3. In Render Pipeline Conve... Read more

1
votes
Fixed

[OSX] Crash on 'Preparing Bake' stage when rebaking GI after changing li...

Progressive Lightmapper

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Aug 19, 2020

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Version/s: 2020.1.3f1, 2020.2.0a21

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX;2. In the Lighting window press the dr... Read more

1
votes
Won't Fix

Terrain data becomes corrupted after pulling from git remote

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Jun 07, 2022

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Version/s: 2020.3.31f1, 2021.3.3f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Clone the repository (linked in the edit below)2. Switch to the terrain-origin branch and create a new testing b... Read more

0
votes
Fixed

Baking static objects with no material causes an Out Of Memory message i...

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May 24, 2023

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Version/s: 2023.2.0a15

Steps to reproduce: Make a new scene Add a cube primitive Remove its material Make it static Bake Result: {{OpenCL Error. Falling ba... Read more

0
votes
Fixed

"InvalidProgramException: Couldn't find system $XREarlyUpdateSystemGroup...

Package: Entity Component System (ECS)

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Feb 10, 2025

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Version/s: 1.2.4 - Entities, 1.3.9 - Entities

How to reproduce:1. Open the attached project "CustomTopLevelSystemGroup.zip"2. Open Assets/Scripts/ApplicationBootstrap.cs3. Change... Read more

0
votes
Fixed

If the parent UI Object has "IPointerDownHandler", then it blocks childs...

uGUI

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Sep 24, 2019

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Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "1186487" project2. Enter Play mode3. Click on the "Working" button4. Note output "Click Detected on Butt... Read more

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