Search Issue Tracker
Won't Fix
Under Consideration for 6000.3.X
Won't Fix in 6000.3.X
Votes
0
Found in
6000.3.0a6
Issue ID
UUM-114918
Regression
No
Hierarchy V2 Active/Static toggle buttons disappear when pressed a few times
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Enable Hierarchy V2 (Unity > Settings > General > Use new Hierarchy window)
- Right click on the "Name" bar in the Hierarchy V2 and enable Active and Static sections
- Select any GameObject
- Click on the Active toggle button 2 times
- Observe the Hierarchy V2 window
Actual results: The Active and Static toggle buttons disappear until the mouse hovers any other GameObject
Expected results: The Active and Static toggle buttons remain visible
Reproducible with versions: 6000.3.0a6
Tested on (OS): macOS Silicon Sequoia 15.6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console Warning -- KeyboardIconAtlas sprite Input Outline goes beyond the boundary of the Sprite rect.
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
Resolution Note:
Thank you for reporting a bug to Unity.
This issue will be fixed in an upcoming release. We have reviewed the issue carefully, and in this case, the team is unable to prioritize backporting this bug to existing releases. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that a backport may destabilize a release in production.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Resolution Note (6000.3.X):
Thank you for reporting a bug to Unity.
This issue will be fixed in an upcoming release. We have reviewed the issue carefully, and in this case, the team is unable to prioritize backporting this bug to existing releases. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that a backport may destabilize a release in production.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.